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FPS Limiter v0.5


  
 
 
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 09-08-2021 , 10:53   Re: FPS Limiter v0.4
Reply With Quote #15

Quote:
Originally Posted by yuusuke View Post
HLDS doesn't have sv_cmdrate function, so server can't limit cl_cmdrate from clients.

The easiest way to prevent a client who is using fps_max 100.5+ is to check fps_override 1.

Client can't have fps=100.5+ on its display without fps_override 1.
If one needs to kick on intent; here's the precursor approach. The spoiler has both styles.

https://forums.alliedmods.net/showpo...64&postcount=3

The no nonsense tell player where they stand on connect, kick now at the door. Otherwise later uncouthly on performance after they are already settled in. Both styles can be tested individually or simultaneously and clearly precursor is more efficient.
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