Correction to Glow Sprite:
Code:
#define TE_GLOWSPRITE 23 //creates a glowing sprite
message_begin(MSG_ ,SVC_TEMPENTITY) //message begin
write_byte(TE_)
write_coord() // position
write_coord()
write_coord()
write_short() // model index
write_byte() // life in 0.1's
write_byte() //scale in 0.1's
write_byte() //brightness
message_end()
I believe life and scale are in 10ths but not sure...