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[L4D2]Survivor_Legs remove two entities/clone when smoked


  
 
 
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 08-17-2021 , 10:04   Re: [L4D2]Survivor_Legs remove two entities/clone when smoked
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Didn't test but you can try searching some smoker/tongue netprops.

I found these, check if returns some usefull result.
Code:
  Member: m_tongueVictim (offset 13268) (type integer) (bits 21) (Unsigned|NoScale)
  Member: m_tongueOwner (offset 13272) (type integer) (bits 21) (Unsigned|NoScale)
  Member: m_isHangingFromTongue (offset 13296) (type integer) (bits 1) (Unsigned)
  Member: m_reachedTongueOwner (offset 13297) (type integer) (bits 1) (Unsigned)
  Member: m_isProneTongueDrag (offset 13304) (type integer) (bits 1) (Unsigned)
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Last edited by Marttt; 08-28-2021 at 20:47.
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