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[L4D2]Survivor_Legs remove two entities/clone when smoked


  
 
 
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ddd123
Senior Member
Join Date: May 2021
Old 08-16-2021 , 21:17   [L4D2]Survivor_Legs remove two entities/clone when smoked
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I'm using [L4D2]Survivor_Legs(1.5.2 - 20/09/20) and almost always you can see a "clone(survivor model)"(aka the leg you see on firstperson view) when i get choked or pulled by smoker

I'd rather edit to remove the clone when you get attacked by smoker (since is not like i'm viewing my camera to ground when i get pulled and i get force to view thirdperson when i get choked) and back to normal again when i escape pulled/choked from smoker
Or better, remove it when the camera switch into thirdperson view

But i don't know how and i need someone help

Last edited by ddd123; 08-16-2021 at 21:24.
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