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[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |


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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 08-10-2021 , 22:48   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #91

Plugin not working, i have v4.2 pack.

L 08/11/2021 - 03:58:50: [SM] Exception reported: Unable to find NextBotCreatePlayerBot<Tank> signature in gamedata file.
L 08/11/2021 - 03:58:50: [SM] Blaming: lockdown_system-l4d2_b.smx
L 08/11/2021 - 03:58:50: [SM] Call stack trace:
L 08/11/2021 - 03:58:50: [SM] [0] SetFailState
L 08/11/2021 - 03:58:50: [SM] [1] Line 1221, plugin.sp:repCreateTankBotCalls
L 08/11/2021 - 03:58:50: [SM] [2] Line 1157, plugin.sp:repSDKCall
L 08/11/2021 - 03:58:50: [SM] [3] Line 1138, plugin.sp::GetGameData
L 08/11/2021 - 03:58:50: [SM] [4] Line 126, plugin.sp::OnPluginStart

Should simply replace the gamedata file by:
Code:
"Games"
{
	"left4dead2"
	{
		"Signatures"
		{
			"NextBotCreatePlayerBot<Tank>"
			{
				"library"	"server"
				"linux"		"@_Z22NextBotCreatePlayerBotI4TankEPT_PKc"
				"windows"	"\x55\x8B\x2A\x83\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\x2A\x89\x2A\x2A\x56\x57\x8B\x2A\x2A\x68\x80"
						/* 55 8B ? 83 ? ? A1 ? ? ? ? 33 ? 89 ? ? 56 57 8B ? ? 68 80 */
			}
		}
	}
}

Last edited by JLmelenchon; 08-10-2021 at 23:15.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-10-2021 , 23:00   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #92

Quote:
Originally Posted by JLmelenchon View Post
Plugin not working, i have v4.2 pack.

L 08/11/2021 - 03:58:50: [SM] Exception reported: Unable to find NextBotCreatePlayerBot<Tank> signature in gamedata file.
L 08/11/2021 - 03:58:50: [SM] Blaming: lockdown_system-l4d2_b.smx
L 08/11/2021 - 03:58:50: [SM] Call stack trace:
L 08/11/2021 - 03:58:50: [SM] [0] SetFailState
L 08/11/2021 - 03:58:50: [SM] [1] Line 1221, plugin.sp::PrepCreateTankBotCalls
L 08/11/2021 - 03:58:50: [SM] [2] Line 1157, plugin.sp::PrepSDKCall
L 08/11/2021 - 03:58:50: [SM] [3] Line 1138, plugin.sp::GetGameData
L 08/11/2021 - 03:58:50: [SM] [4] Line 126, plugin.sp::OnPluginStart
Are you on Windows or Linux?
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 08-10-2021 , 23:16   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #93

On linux server, but i edited the gamedata and it works now. Thanks to your github

Last edited by JLmelenchon; 08-10-2021 at 23:16.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 08-10-2021 , 23:18   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #94

But i have another question, what should i modify in the plugin so i can only allow the plugin to load on certain maps ?
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 08-10-2021 , 23:22   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #95

Quote:
Originally Posted by JLmelenchon View Post
On linux server, but i edited the gamedata and it works now. Thanks to your github
Nice! Glad I could help.

Quote:
Originally Posted by JLmelenchon View Post
But i have another question, what should i modify in the plugin so i can only allow the plugin to load on certain maps ?
You'll have to ask the author to add support for that. The best way to do it is through map configs. Hardcoding map names is horrible as it requires you to recompile the plugin each time you want to add/remove a map.
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Last edited by Psyk0tik; 08-10-2021 at 23:23.
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JLmelenchon
Senior Member
Join Date: Mar 2019
Old 08-10-2021 , 23:29   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #96

Quote:
Originally Posted by Psyk0tik View Post
Nice! Glad I could help.



You'll have to ask the author to add support for that. The best way to do it is through map configs. Hardcoding map names is horrible as it requires you to recompile the plugin each time you want to add/remove a map.
The default cvar permit to exclude map, by modifying some values in the source corde it should be possible to invert that no ? (only allow some map rather than exclude)

Last edited by JLmelenchon; 08-10-2021 at 23:30.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-10-2021 , 23:35   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #97

Quote:
Originally Posted by JLmelenchon View Post
The default cvar permit to exclude map, by modifying some values in the source corde it should be possible to invert that no ? (only allow some map rather than exclude)
I wasn't aware of that cvar since I don't use the plugin, but if inverting the logic of that cvar can accomplish what you want, then that's fine too.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 08-11-2021 , 03:10   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #98

Quote:
Originally Posted by JLmelenchon View Post
Plugin not working, i have v4.2 pack.
I test linux and it works fine for me

Quote:
Should simply replace the gamedata file by:
Code:
"Games"
{
	"left4dead2"
	{
		"Signatures"
		{
			"NextBotCreatePlayerBot<Tank>"
			{
				"library"	"server"
				"linux"		"@_Z22NextBotCreatePlayerBotI4TankEPT_PKc"
				"windows"	"\x55\x8B\x2A\x83\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\x2A\x89\x2A\x2A\x56\x57\x8B\x2A\x2A\x68\x80"
						/* 55 8B ? 83 ? ? A1 ? ? ? ? 33 ? 89 ? ? 56 57 8B ? ? 68 80 */
			}
		}
	}
}
Isn't linux signature the same as mine ??
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Last edited by HarryPotter; 08-11-2021 at 03:12.
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marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 08-15-2021 , 11:40   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #99

mmm it doesn't work for me, I put the files it asks for to make it work but it doesn't work for me, the weirdest thing is that version 1.7 works perfect for me :/
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gamer_kanelita
Senior Member
Join Date: Jun 2019
Location: Peru
Old 08-26-2021 , 11:35   Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Reply With Quote #100

Hello HarryPotter, I tried your Lockdown System Improved days ago on my local server, but the bad thing is that some chapters work and in other chapters it doesn't work, I play with 8 survivors mod, that's why I would only like a plugin with only the slay in seconds option please , here I will leave the text in English and Spanish: :llorar::llorar:
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