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L4D2 Update 2.2.1.3 (2021-06-15)


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in2002
Member
Join Date: Apr 2021
Location: Taiwan
Old 06-16-2021 , 02:52   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #51

VAC is not working....
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Primeas
Junior Member
Join Date: Aug 2019
Old 06-16-2021 , 03:03   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #52

Quote:
Originally Posted by larrybrains View Post
My servers won't even run after this update. I get an error:

PHP Code:
Tickrate_EnablerFound ServerGameDLL at ServerGameDLL005
Tickrate_Enabler
Found VEngineServer at VEngineServer022
!!!!!
Patch FailureCouldn't find CVomit::UpdateAbility() in server memory.
!!!!!
!!!!!
Patch Failure: Couldn'
t find CVomit::UpdateAbility() in server memory.
!!!!!

!!!!!
Patch FailureCouldn't find CVomit::UpdateAbility() in server memory.
!!!!!

Segmentation fault
Add "-debug" to the /home/l4d2/l4d2ds2/srcds_run command line to generate a debug.log to help with solving this problem
Tue Jun 15 13:23:41 CDT 2021: Server restart in 10 seconds 
I also had this crash, the tick rate enabler is no longer needed - it is enough in the start command "-tickrate 100" and the network settings for Tickrate 100 in server.cfg

Code:
// Config: Networking Tick 100
// ===========================================================================================================
//

sm_cvar sv_minrate "100000"
sm_cvar sv_maxrate "100000"
sm_cvar sv_minupdaterate "100"
sm_cvar sv_maxupdaterate "100"
sm_cvar sv_mincmdrate "100"
sm_cvar sv_maxcmdrate "100"
sm_cvar sv_client_min_interp_ratio "-1"
sm_cvar sv_client_max_interp_ratio "0"
sm_cvar nb_update_frequency "0.014"
sm_cvar net_splitpacket_maxrate "50000"
sm_cvar fps_max "0"


# Tested Plugins

Metamod 1.11.0 (1144) - working
Sourcemod 1.10.0 (6503) - working
SteamWorks (1.2.3) - working
Stripper (1.2.2) - working
Accelerator - Crash Reporting (2.5.0-cd575aa) - working
Tickrate Enabler - working (Updated: https://github.com/SirPlease/L4D2-Co.../master/addons)
L4DToolZ (1.0.0.9h) - working (Updated: https://forums.alliedmods.net/showpo...postcount=1489)
Left 4 DHooks Direct (1.35) - working (Updated: https://forums.alliedmods.net/showthread.php?p=2684862)
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Last edited by Primeas; 06-18-2021 at 03:16.
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 06-16-2021 , 03:12   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #53

Quote:
Originally Posted by Neon123 View Post
l4dtoolz works fine for me (windows)
Linux is getting the short end of the stick this update. Windows should be unaffected.
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canadianjeff
BANNED
Join Date: Sep 2016
Old 06-16-2021 , 03:29   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #54

on NFO with Windows Hosting we are getting

********************************************* ***
* Unable to load Steam support library. *
* This server will operate in LAN mode only. *
********************************************* ***
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canadianjeff
BANNED
Join Date: Sep 2016
Old 06-16-2021 , 03:32   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #55

as for tickrate enabler I am back working at 100 ticks (on linux)

https://github.com/SirPlease/L4D2-Co...ate_enabler.so

click "view raw" it will download it put this on your server
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 06-16-2021 , 05:10   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #56

Left4DHooks updated, should be fixed and working.
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dr_lex
Member
Join Date: Dec 2014
Old 06-16-2021 , 06:30   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #57

Does anyone have a working L4DToolZ for linux or an alternative ?
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Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Old 06-16-2021 , 08:11   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #58

Just passing this info along in case there are others out there running L4D2 Dedicated Server on Windows. Whenever I attempted to start the server I was getting this message in the server console...

Code:
Unable to load Steam support library.
This server will operate in LAN mode only.
...and if a client attempted to connect they would get the error...

Code:
Error: Local games are limited to Class C networks
I was able to resolve this issue by installing the Steam CLIENT on the same drive as my L4D2 Dedicated Server, but different directory. After installing, I ran the CLIENT and it needed to update. Since this was the first time I ever installed Steam CLIENT on this system, I also had to setup Steam Guard.

Now I can start my L4D2 Dedicated Server without issue and players can connect via lobby or direct as normal. Hope that helps.
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Last edited by Mystik Spiral; 06-16-2021 at 09:22.
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 06-16-2021 , 08:23   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #59

Quote:
Originally Posted by Primeas View Post
I also had this crash, the tick rate enabler is no longer needed - it is enough in the start command "-tickrate 100" and the network settings for Tickrate 100 in server.cfg
It is not correct according to your own net_graph screenshot - all right side values should be 100.
You have all <= 30.
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Last edited by Dragokas; 06-16-2021 at 08:24.
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lippnc
Member
Join Date: Feb 2013
Old 06-16-2021 , 09:10   Re: L4D2 Update 2.2.1.3 (2021-06-15)
Reply With Quote #60

Lux has his two servers working and listing on Steam. Maybe one of you that has contact with him could ask how. Pretty sure his servers are through a server rental company as they are in Germany. Lux lives in UK.

Last edited by lippnc; 06-16-2021 at 09:11.
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