Quote:
Originally Posted by PC Gamer
Yes. Here's the key piece of code for something like that:
PHP Code:
TF2Attrib_SetByName(client, "SPELL: set Halloween footstep type", 13595446.0);
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Thanks for the help on that I've gotten some of the spell effects set up as random now for both weapons and cosmetics (Fire feet and weapon effects), but now I'm having a bit of trouble with the fact that they aren't being cleared on death or when weapons are switched again. Might you know how I can fix that? (Sorry I'm a newbie at coding

) EDIT: made a second form for the issue under scripting
https://forums.alliedmods.net/showthread.php?t=332984