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Solved [WINDOWS/LINUX] ppmove signature or memory address!


  
 
 
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 05-17-2021 , 09:42   Re: [WINDOWS/LINUX] ppmove signature or memory address!
Reply With Quote #4

Quote:
Originally Posted by Natsheh View Post
the whole issue is because an invalid function forward call for PM_PlayerMove

i recently made a post about how to catch when player lands on the ground.


it works very well when there's only one player in the server, but when more people join the PlayerMove forward is called strangely don't know why this is happening, maybe you can take a look and explain.
The solution Klippy suggested should work just fine, but out of curiosity, what do you mean by "is called strangely"? What happens exactly?
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