Hi
i tried to make a new css server , but everything ok only i cannot change the map :-? neither the server at time end doesn't change it, and SourceMod say's that Unable to change level
Default SM install , details
PHP Code:
] status
hostname: [RO] - changed
version : 5394425/24 5394425 secure
udp/ip : 192.168.100.10:27023 (public ip: X.X.X.X)
steamid : [G:1:XXXXXO] (85568392923724813)
map : de_port at: 0 x, 0 y, 0 z
tags :
players : 1 humans, 0 bots (22 max)
edicts : 477 used of 2048 max
# userid name uniqueid connected ping loss state
# 2 "CЯЎϢοĿ₣™" [U:1:XXXXXX] 00:21 31 0 active
] meta list
[01] SourceMod (1.10.0.6502) by AlliedModders LLC
[02] CS Tools (1.10.0.6502) by AlliedModders LLC
[03] SDK Tools (1.10.0.6502) by AlliedModders LLC
] meta version
Metamod:Source Version Information
Metamod:Source version 1.12.0-dev+1147
Plugin interface version: 16:14
SourceHook version: 5:5
Loaded As: Valve Server Plugin
Compiled on: Dec 27 2020 18:17:17
Built from: https://github.com/alliedmodders/metamod-source/commit/80d3f9c
Build ID: 1147:80d3f9c
http://www.metamodsource.net/
] sm_map de_dust2
[SM] Changing map to de_dust2...
Connection to Steam servers successful.
Public IP is X.X.X.X
Assigned persistent gameserver Steam ID [G:1:XZXXXXXX].
VAC secure mode is activated.
L 04/11/2021 - 16:24:02: server_cvar: "sm_nextmap" "de_survivor_css"
L 04/11/2021 - 16:24:02: [randomcycle.smx] RandomCycle has chosen de_survivor_css for the nextmap.
L 04/11/2021 - 16:24:52: "CЯЎϢοĿ₣™<2><[U:1:25601320]><>" connected, address "92.80.103.133:27005"
Client "CЯЎϢοĿ₣™" connected (92.80.103.133:27005).
Server waking up from hibernation
L 04/11/2021 - 16:24:52: "CЯЎϢοĿ₣™<2><[U:1:25601320]><>" STEAM USERID validated
L 04/11/2021 - 16:24:54: World triggered "Round_Start"
L 04/11/2021 - 16:24:54: "CЯЎϢοĿ₣™<2><[U:1:25601320]><>" entered the game
L 04/11/2021 - 16:24:56: "CЯЎϢοĿ₣™<2><[U:1:25601320]><Unassigned>" joined team "TERRORIST"
Game will not start until both teams have players.
L 04/11/2021 - 16:24:57: "CЯЎϢοĿ₣™<2><[U:1:25601320]><TERRORIST>" triggered "Got_The_Bomb"
L 04/11/2021 - 16:25:28: [basecommands.smx] "CЯЎϢοĿ₣™<2><[U:1:25601320]><>" changed map to "de_dust2"
L 04/11/2021 - 16:25:31: [SM] Changed map to "de_dust2"
Unable to change level!
] sm plugins list
"Player Commands" (1.10.0.6502) by AlliedModders LLC
"Basic Comm Control" (1.10.0.6502) by AlliedModders LLC
"Sound Commands" (1.10.0.6502) by AlliedModders LLC
"Client Preferences" (1.10.0.6502) by AlliedModders LLC
"Reserved Slots" (1.10.0.6502) by AlliedModders LLC
"Basic Commands" (1.10.0.6502) by AlliedModders LLC
"Nextmap" (1.10.0.6502) by AlliedModders LLC
"SM No Block" (2.0) by SWAT_88
"MapChooser" (1.10.0.6502) by AlliedModders LLC
"Basic Info Triggers" (1.10.0.6502) by AlliedModders LLC
To see more, type "sm plugins 11"
] sm plugins 11
"Admin Menu" (1.10.0.6502) by AlliedModders LLC
"Basic Votes" (1.10.0.6502) by AlliedModders LLC
"Fun Votes" (1.10.0.6502) by AlliedModders LLC
"RandomCycle" (1.10.0.6502) by AlliedModders LLC
"Admin Help" (1.10.0.6502) by AlliedModders LLC
"Map Nominations" (1.10.0.6502) by AlliedModders LLC
"Fun Commands" (1.10.0.6502) by AlliedModders LLC
"Anti-Flood" (1.10.0.6502) by AlliedModders LLC
"Basic Chat" (1.10.0.6502) by AlliedModders LLC
"Basic Ban Commands" (1.10.0.6502) by AlliedModders LLC
"Admin File Reader" (1.10.0.6502) by AlliedModders LLC
To see more, type "sm plugins 22"
] sm plugins 22
"Rock The Vote" (1.10.0.6502) by AlliedModders LLC
NVM, problem solved, the problem was from server.cfg, still don't know why, changed works flawlesly
SERVER.CFG with problem
PHP Code:
// CS:S Server Config file
// mostly the default settings with rate limits set to prevent massive lag
// qUiCkSiLvEr
echo =========================
echo executing CS:S Server.cfg
echo =========================
hostname "DELETED"
rcon_password ""
// set to force players to respawn after death
mp_forcerespawn 0
// enable player footstep sounds
mp_footsteps 1
sv_footsteps 1
// Bounce multiplier for when physically simulated objects collide with other objects.
sv_bounce 0
// enable flashlight
mp_flashlight 1
// enable autocrosshair (default is 1)
mp_autocrosshair 1
// allow bots
mp_allowNPCs 1
// world gravity (default 800)
sv_gravity 800
// world friction (default 4)
sv_friction 4
// world water friction (default 1)
sv_waterfriction 1
// Minimum stopping speed when on ground
sv_stopspeed 75
// spectator settings
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_specaccelerate 5
sv_specspeed 3
sv_specnoclip 1
// Misc settings (leave as is)
mp_teamplay 0
mp_fraglimit 0
mp_falldamage 0
mp_weaponstay 0
// Allow friendlyfire to hurt teammates (default 0)
mp_friendlyfire 0
// player movement acceleration rates (default 5, 10 and 10)
sv_accelerate 5
sv_airaccelerate 10
sv_wateraccelerate 10
// max player speed (default 320)
sv_maxspeed 320
// misc physics settings, leave them as-is
sv_rollspeed 200
sv_rollangle 0
// player steps and stepsize - dont mess with this (default 18)
sv_stepsize 18
// misc default vehicle settings (leave these alone)
//r_VehicleViewDampen 1
//r_JeepViewDampenFreq 7.0
//r_JeepViewDampenDamp 1.0
//r_JeepViewZHeight 10.0
//r_AirboatViewDampenFreq 7.0
//r_AirboatViewDampenDamp 1.0
//r_AirboatViewZHeight 0.0
// teamplay talk all (1) or team only (0)
sv_alltalk 0
// enable voice on server
sv_voiceenable 1
// disable pause on server (set this to 0 always)
sv_pausable 0
// disable cheats (set this to 0 always)
sv_cheats 0
// teamserver coop (default 0)
// coop 1
// deathmatch - set this to 1
// deathmatch 0
// allow players to upload sprays (default 1)
sv_allowupload 0
// allow sprays and map content to be downloaded (default 1)
sv_allowdownload 1
// how often players can spray tags (default 20)
decalfrequency 1000
// fast http download url address
//sv_downloadurl
// Enable instanced baselines - Saves network overhead
sv_instancebaselines 1
//Force server side preloading (default 0)
sv_forcepreload 1
// set timelimit before map change
mp_timelimit 22
// How many minutes each round takes (min. 1.000000 max. 9.000000)
mp_roundtime 5
// Max bandwidth rate allowed on server, 0 == unlimited
sv_maxrate 0
// Min bandwidth rate allowed on server, 0 == unlimited
sv_minrate 5000
// Maximum updates per second that the server will allow (default 60)
sv_maxupdaterate 66
// Minimum updates per second that the server will allow (default 10)
sv_minupdaterate 67
// Maximum lag compensation in seconds (min. 0.000000 max. 1.000000)
sv_maxunlag 1
// Maximum speed any ballistically moving object is allowed to attain per axis (default 3500)
sv_maxvelocity 3000
// rcon failure settings
//Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 0
//Number of minutes to ban users who fail rcon authentication
sv_rcon_maxfailures 10
// Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
sv_rcon_minfailures 5
// Number of seconds to track failed rcon authentications
sv_rcon_minfailuretime 30
//The region of the world to report this server in (255 = world)
sv_region 255
// gather server statistics
sv_stats 1
//After this many seconds without a message from a client, the client is dropped (default 65)
sv_timeout 65
//Enables player lag compensation
sv_unlag 1
//Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension
sv_voicecodec vaudio_miles
//Enables HLTV on this server
sv_hltv 0
//toggles whether the server allows spectator mode or not
mp_allowspectators 1
// If set to 1 then Server is a lan server ( no heartbeat, no authentication, no non-class C addresses, 9999.0 rate, etc. )
// set to 0 for internet server
sv_lan 0
// Server contact name / url / email
sv_contact "REMOVED"
// FastDl
sv_downloadurl "REMOVED"
// server password for players to join (default "")
//sv_password
// execute SteamID based ban list
exec banned_user.cfg
// execute IP based ban list
exec banned_ip.cfg
// Set packet filtering by IP mode (default 1)
sv_filterban 1
// log all bans in logfile
sv_logbans 1
// here are a few useful alias
//exec alias.cfg
//exec rate.cfg
// enable logging and start log file
sv_logfile 1
log on
sv_maxcmdrate 66
sv_mincmdrate 67
mp_freezetime 2
mp_roundtime 2
mp_chattime 7
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