So insted of having maximum 50 created entities on the map, I should have 100? That's doesn't help to be honest. Is there any way to "drag" player through that wall? For example, if I am going at wall's direction, as long as I touch the wall, my position will be increased by 1.1 at the location where I am trying to go. I mean, to do something similar that Force Field grenade do with zombies when they touch it (It pushes them back), but in reverse.
Another thing that I have tried is to set team for that wall to CS_TEAM_CT (with pev_team) and "trick" this semiclip module
https://forums.alliedmods.net/showthread.php?t=250891 to make it NOT solid for CT players, but didn't had luck with that.
(In semiclip module, settings are set so CT players can go through each other so I tought it will work with this wall to since it's the same team)