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[L4D & L4D2] God Frames Patch (1.5) [10-May-2020]


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kmah
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Join Date: Oct 2019
Old 01-22-2021 , 15:42   Re: [L4D & L4D2] God Frames Patch (1.5) [10-May-2020]
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Quote:
Originally Posted by Marttt View Post
You need to understand what is god frame first.

God frame is a behaviour that cancels incoming damages for a while.
In an RPG it would be the spawn/teleport protection (for example).

Here is an example in L4D2 that I remember having this:
  • When a survivor is in a spit pool taking damage and then a smoker tongues him, the spit damage is cancelled for a while.

This is more noticeable in versus, cause sometimes 2 infecteds attacks the same survivor, but you can see that the damage doesn't count or was less than it should.
Thank you for the explanation
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