Quote:
Originally Posted by iceeedr
Yup 3rd.
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Thanks for the help. They say something is better than nothing but its more than something, I will use it, it will be much appreciated if some how? You or anyone else? Can apply the first method, since 3rd one still leaves a gap, what I mentioned in first post that CT's will guard the one C4, if dropped and the other one will be planted.
- Check at the start of round the number of C4's.
- If more than 1
- Strip C4, randomly from everyone having C4, except 1.
Quote:
Originally Posted by VEN
Code:
// How to strip the bomb from a player?
engclient_cmd(id, "weapon_c4")
cs_set_user_bpammo(id, CSW_C4, 0)
engclient_cmd(id, "lastinv")
// remove bomb hud icon
message_begin(MSG_ONE, get_user_msgid("StatusIcon"), _, id)
write_byte(0)
write_string("c4")
message_end()
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FAQ/Tutorial CS Bomb Scripting
OR Any other way?