Quote:
Originally Posted by RevilleAJ
Don't use the website's compiler. It doesn't have tf2attributes.inc and therefore will always error out. Instead, use spcompile in tf\addons\sourcemod\scripting. You'll need the tf2attributes.inc file from https://github.com/FlaminSarge/tf2attributes and put it in the include folder in tf\addons\sourcemod\scripting (you may also want the .sp, which you'll need to put in the scripting folder.) You can follow the instructions at https://wiki.alliedmods.net/Compiling_SourceMod_Plugins to use spcomp. Make sure the name of the .sp file in command prompt matches the actual GiveBotsMoreWeapons .sp file.
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allas it worked
i love it, i dont know if this was intentional but australium weapons are kind of fixed, since they have the little color in the name, instead of the white one of every single weapon expect war painted ones and unusuals, but i still like it
maybe in the future every item will have its own little item name color just like the ones in game, so like every strange weapon will have the orange name and stuff, but, i'll be waiting meanwhile
Here's what i mean if its too confusing:
heres a demostration of a normal weapon that a bot recieves (if its not war painted)
https://media.discordapp.net/attachm...722&height=406
heres one with an australium:
https://media.discordapp.net/attachm...722&height=406
which i really like that it has the actual strange color, but.... only problem is
it isnt strange
in your bot weapon randomizer vid, you showed the bots with items that had the right title quality, however on these, yes it does have the correct quality, it does not change the color. i dont know if this is some tough work, but its again just a suggestion, anyways. get back to me as soon as you can. thanks
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