Quote:
Originally Posted by AnimalMonster
Are you sure that the skin's isn t already in righthand in the model and when you cl_righthand 1 it goes left?
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Hi the exact problems I am experiencing in-game considering my default v_model is set to display on righthand:
- When a player sets weapon to be on lefthand (setinfo lefthand 1 / cl_righthand 0), the custom weapon skin is still showed and appears on the righthand.
- I don't know how to add a code to my .sma that triggers to call a different v_model to be forced when players in-game are on lefthand;
e.g.
IF RIGHTHAND:
PHP Code:
case CSW_M4A1: set_pev( id, pev_viewmodel2, v_m4a1 ); ***WORKING***
IF LEFTHAND:
PHP Code:
case CSW_M4A1: set_pev( id, pev_viewmodel2, v_m4a1_2 ); ***NOT WORKING OR HOW TO MAKE THIS WORK IF PLAYERS ARE SETINFO LEFTHAND 1 and CL_RIGHTHAND 0 IN-GAME***