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Subplugin Submission Zombie Plague Special 4.5 [Patch v2] (03 September 2023)


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Perfect Scrash
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Join Date: Aug 2013
Location: Brazil
Old 12-05-2020 , 16:02   Re: Zombie Plague Special 4.4 [Final Beta] (05 December 2020)
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--- Beta Update 15/06/20
- Fixed Not Precached Sound '0'
- Added Fade Nightvision Mode (Can change by cvar "zp_nvg_custom")
- Added Cvar: "zp_nvg_fade_alpha"
- Added Madness delay (After Use)
- Added Cvar: "zp_extra_madness_use_delay"

--- Beta Update: 05/12/20 (Final Beta)
- Fixed Bug when joins spec before round begins
- Added Human Speed by Weapon Weight (Weapon Speed Multi - You can change in zombie_plague_special.ini) [Only For Normal Humans]
- Added Cvar: "zp_human_wpn_weight_enable"
- Added Lang Option for Extra Item Name, Gamemode Name, Special Class Name, Zombie Class Name/Info, Weapons/Custom Weapons Name. Just edit "zpsp_lang_itens_classes.txt"
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nG_getwreck
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Location: Philippines from South K
Old 12-20-2020 , 12:43   Re: Zombie Plague Special 4.4 [Final Beta] (05 December 2020)
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Quote:
Originally Posted by Perfect Scrash View Post
--- Beta Update 15/06/20
- Fixed Not Precached Sound '0'
- Added Fade Nightvision Mode (Can change by cvar "zp_nvg_custom")
- Added Cvar: "zp_nvg_fade_alpha"
- Added Madness delay (After Use)
- Added Cvar: "zp_extra_madness_use_delay"

--- Beta Update: 05/12/20 (Final Beta)
- Fixed Bug when joins spec before round begins
- Added Human Speed by Weapon Weight (Weapon Speed Multi - You can change in zombie_plague_special.ini) [Only For Normal Humans]
- Added Cvar: "zp_human_wpn_weight_enable"
- Added Lang Option for Extra Item Name, Gamemode Name, Special Class Name, Zombie Class Name/Info, Weapons/Custom Weapons Name. Just edit "zpsp_lang_itens_classes.txt"
Hello, is this can be used as zombie escape and nemesis mod only?
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Perfect Scrash
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Join Date: Aug 2013
Location: Brazil
Old 12-21-2020 , 18:35   Re: Zombie Plague Special 4.4 [Final Beta] (05 December 2020)
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Quote:
Originally Posted by nG_getwreck View Post
Hello, is this can be used as zombie escape and nemesis mod only?
Yes just open your zombie_plague_special.ini and find:
Code:
; Enable/Disable Special Classes  (When disable the special class resources aren't precached)
; 0 - Disable | 1 - Enable in all maps | 2 - Enable in normal Zombie Maps | 3 - Enable in Zombie Escape Maps
ENABLE NEMESIS = 1
ENABLE ASSASSIN = 1
ENABLE SURVIVOR = 1
ENABLE SNIPER = 1
ENABLE BERSERKER = 1
ENABLE WESKER = 1
ENABLE SPY = 1
ENABLE PREDATOR = 1
ENABLE BOMBARDIER = 1
ENABLE DRAGON = 1
And change to:
Code:
; Enable/Disable Special Classes  (When disable the special class resources aren't precached)
; 0 - Disable | 1 - Enable in all maps | 2 - Enable in normal Zombie Maps | 3 - Enable in Zombie Escape Maps
ENABLE NEMESIS = 1
ENABLE ASSASSIN = 0
ENABLE SURVIVOR = 0
ENABLE SNIPER = 0
ENABLE BERSERKER = 0
ENABLE WESKER = 0
ENABLE SPY = 0
ENABLE PREDATOR = 0
ENABLE BOMBARDIER = 0
ENABLE DRAGON = 0
With this you disable all special classes inside main plugin (except nemesis), for run zombie escape just change for a "ze_" maps, if you have some maps without ze_ prefix just make this mini tutorial: https://forums.alliedmods.net/showth...=260845#escape
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