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[TF2] Trouble In Terrorist Town (0.4.1.1 Beta) [Updated 22-Dec-2020]


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Author
StrikeR14
AlliedModders Donor
Join Date: Apr 2016
Location: Behind my PC
Plugin ID:
7404
Plugin Version:
0.4.1.1 Beta
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Good-old TTT Mod made for TF2.
    Old 12-04-2020 , 13:34   [TF2] Trouble In Terrorist Town (0.4.1.1 Beta) [Updated 22-Dec-2020]
    Reply With Quote #1

    [TF2] Trouble In Terrorist Town



    Description:

    This plugin is an improvement of the TF2 Murderer Plugin.

    The Original Trouble in Terrorist Town (TTT) was made in Garry's Mod. The game is about a group of reds who have Traitors among them, out to kill every other 'Innocent' terrorist.
    At the start of the round, players are randomly selected to become a Traitor, unknown to other players who aren't Traitors themselves.
    For the Innocent, knowledge is power: who is acting strangely? Who can be linked to evidence found on corpses? Who is still alive, even? The round ends if either group is wiped out or if the timer ends. In which case, the Innocents win.

    Information taken from the Wiki.

    This gamemode is still in an early stage of development.

    Requirements:

    Features:
    • Randomize system that selects players to become Traitors and Detectives.
    • Mute system that activates upon death.
    • Body scan to reveal the identity of the victim.
    • Detectives can scan people every 90 seconds to reveal their identity.
    • Shop system to extend the traitors' powerups.
    • Round timers to your likings.
    • BRAND NEW Super Roles:
    • The Disguiser - Will copy the wearables of his victims.
    • The Necromancer - Can summon earthquakes and resurrect teammates.
    • The Pestilence - Will infect players when he touches them and eliminates them.
    • The Thunder - Electrocudes his victims and launches to the sky.

    ConVars:

    Spoiler


    Commands:
    • sm_ttt_reloadconfig - Admin command to reload the TTT configs. (Default flag: CONFIG)
    • sm_roles - Open the role shop.

    Changelog:

    Code:
    0.4.1.1 Beta - Added ttt_enabled convar [Updated 22-Dec-2020]
    0.4.1 Beta - Detectives can now transform. [Updated 19-Dec-2020]
    0.4 Beta - Added epic new roles to the battlefield. [Updated 14-Dec-2020]
    0.3 Beta - New shop role for all players [Updated 12-Dec-2020]
    0.2 Beta - New ability for Detectives: Players Scan [Updated 09-Dec-2020]
    0.1.3 Beta - Set max health to 200, blocked innocent team chat + minor adjustments [Updated 07-Dec-2020]
    0.1.2 Beta - Added Pyro and Heavy classes to the gamemod + minor adjustments [Updated 06-Dec-2020]
    0.1.1 Beta - Fixed minor bugs [Updated 05-Dec-2020]
    0.1 Beta - Initial Release [Updated 04-Dec-2020]
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    Last edited by StrikeR14; 12-22-2020 at 15:13.
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    StrikeR14
    AlliedModders Donor
    Join Date: Apr 2016
    Location: Behind my PC
    Old 12-05-2020 , 11:49   Re: [TF2] Trouble In Terrorist Town [Updated 04-Dec-2020]
    Reply With Quote #2

    Updated to version 0.1.1 Beta - Fixed minor bugs. Full changes are described in here.

    EDIT: Updated to version 0.1.2 Beta. Full changes are described in here.
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    Last edited by StrikeR14; 12-06-2020 at 15:36.
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    Sanjay
    Junior Member
    Join Date: Dec 2020
    Old 12-06-2020 , 11:14   Re: [TF2] Trouble In Terrorist Town [Updated 06-Dec-2020]
    Reply With Quote #3

    hello friends! the plug in is so beautiful! i find the flaw: Can you fix it?

    L 12/06/2020 - 04:20:06: [SM] Call stack trace:
    L 12/06/2020 - 04:20:06: [SM] [0] GetEntProp
    L 12/06/2020 - 04:20:06: [SM] [1] Line 781, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::SetAmmo
    L 12/06/2020 - 04:20:06: [SM] [2] Line 171, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::TTTPlayer.GiveInitialWeapon
    L 12/06/2020 - 04:20:06: [SM] [3] Line 446, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::Event_PlayerRegen
    L 12/06/2020 - 04:20:06: [SM] Exception reported: Property "m_iPrimaryAmmoType" not found (entity 0/worldspawn)
    L 12/06/2020 - 04:20:06: [SM] Blaming: TF2TTT.smx

    Last edited by Sanjay; 12-06-2020 at 11:16.
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    StrikeR14
    AlliedModders Donor
    Join Date: Apr 2016
    Location: Behind my PC
    Old 12-06-2020 , 12:19   Re: [TF2] Trouble In Terrorist Town [Updated 06-Dec-2020]
    Reply With Quote #4

    Quote:
    Originally Posted by Sanjay View Post
    hello friends! the plug in is so beautiful! i find the flaw: Can you fix it?

    L 12/06/2020 - 04:20:06: [SM] Call stack trace:
    L 12/06/2020 - 04:20:06: [SM] [0] GetEntProp
    L 12/06/2020 - 04:20:06: [SM] [1] Line 781, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::SetAmmo
    L 12/06/2020 - 04:20:06: [SM] [2] Line 171, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::TTTPlayer.GiveInitialWeapon
    L 12/06/2020 - 04:20:06: [SM] [3] Line 446, C:\Users\almog\Desktop\SAXTON\sourcemod\scrip ting\TF2TTT.sp::Event_PlayerRegen
    L 12/06/2020 - 04:20:06: [SM] Exception reported: Property "m_iPrimaryAmmoType" not found (entity 0/worldspawn)
    L 12/06/2020 - 04:20:06: [SM] Blaming: TF2TTT.smx
    Hey, this issue is already fixed in the 0.1.2 Beta version. Update your plugin to that version and that's it
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    Sanjay
    Junior Member
    Join Date: Dec 2020
    Old 12-06-2020 , 15:06   Re: [TF2] Trouble In Terrorist Town [Updated 06-Dec-2020]
    Reply With Quote #5

    Quote:
    Originally Posted by StrikeR14 View Post
    Hey, this issue is already fixed in the 0.1.2 Beta version. Update your plugin to that version and that's it
    Thank you! worked. can you add more abilities to detective?
    __________________
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    StrikeR14
    AlliedModders Donor
    Join Date: Apr 2016
    Location: Behind my PC
    Old 12-06-2020 , 18:58   Re: [TF2] Trouble In Terrorist Town [Updated 06-Dec-2020]
    Reply With Quote #6

    Quote:
    Originally Posted by Sanjay View Post
    Thank you! worked. can you add more abilities to detective?
    I'm working on it and I'll send a post when it's done. I don't have much time for that right now, maybe tomorrow.
    Regardless, the plugin was updated to version 0.1.3 Beta - Full changes are described in here.
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    Sanjay
    Junior Member
    Join Date: Dec 2020
    Old 12-07-2020 , 19:20   Re: [TF2] Trouble In Terrorist Town [Updated 07-Dec-2020]
    Reply With Quote #7

    Hi when i connect to the server i cant join team the round is stuck
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    StrikeR14
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    Old 12-08-2020 , 18:53   Re: [TF2] Trouble In Terrorist Town [Updated 07-Dec-2020]
    Reply With Quote #8

    Updated to version 0.2 Beta - New ability for Detectives: Players Scan. Full changes are described in here.
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    Last edited by StrikeR14; 12-08-2020 at 18:53.
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    Sanjay
    Junior Member
    Join Date: Dec 2020
    Old 12-11-2020 , 17:25   Re: [TF2] Trouble In Terrorist Town [Updated 09-Dec-2020]
    Reply With Quote #9

    hi nice video! pls fix 'secoreboard' to scoreboard
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    StrikeR14
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    Join Date: Apr 2016
    Location: Behind my PC
    Old 12-11-2020 , 20:46   Re: [TF2] Trouble In Terrorist Town [Updated 09-Dec-2020]
    Reply With Quote #10

    Updated to version 0.3 Beta - New shop for all players and more abilities for traitors. Full changed are described in here.

    EDIT: Updated to version 0.4 Beta on December 12. Full changed are described in here.
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    Last edited by StrikeR14; 12-16-2020 at 15:19.
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