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[Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking


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enderandrew
Senior Member
Join Date: Jun 2020
Old 07-04-2020 , 16:08   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1911

Code:
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l1'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l1'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l2'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l2'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l3'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l3'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l4'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l4'
L 07/04/2020 - 14:52:36: [stamm\stamm.smx] [ STAMM ] [stamm_chatcolors] Couldn't find block 'l5'
Chatcolors:

Code:
// Here you can define the available colors and tags.
//
// Colors are defined by a color name, a hex string representing the color and a block on that a VIP get that color.
// Blocks have to be defined in the stamm_chatcolors.txt.
// You can generate colors here: http://hexcolorgenerator.com/
//
// The second part are the tags.
// They are defined by a tag name and a block on that a VIP get that tag.
//
"chatcolors"
{
	"colors"
	{
		// This is the name of the color
		"blue"
		{
			// This is the hex string of the color
			"color"     "99CCFF"
			
			// This is the name of the block on that a VIP get the color
			"block"     "l1"
		}
		
		"beige"
		{
			"color"     "F5F5DC"
			"block"     "l1"
		}
		
		"green"
		{
			"color"     "3EFF3E"
			"block"     "l2"
		}
		"lime"
		{
			"color"     "00FF00"
			"block"     "l2"
		}
		
		"orange"
		{
			"color"     "FFA500"
			"block"     "l3"
		}
		
		"pink"
		{
			"color"     "FFC0CB"
			"block"     "l3"
		}
		
		"silver"
		{
			"color"     "C0C0C0"
			"block"     "l4"
		}
		
		"yellow"
		{
			"color"     "FFFF00"
			"block"     "l4"
		}
		
		"white"
		{
			"color"     "FFFFFF"
			"block"     "l5"
		}
	}
	
	"tags"
	{
		"Iron"			"11"
		"Bronze"		"11"
		"Silver"		"12"
		"Gold"			"12"
		"VIP"			"13"
		"Platinum"		"13"
		"Diamond"		"14"
		"Master"		"14"
		"Grand Master"	"15"
		"John Wick"		"15"		
	}
}
stamm_chatcolors.txt:

Code:
// Here you can add the blocks for the chatcolor configuration
// You need them in the cfg/stamm/features/chatcolors.txt file.

"LevelSettings"
{
	// Block for e.g colors blue, beige and tag Player
	"11"	"Iron"
	"11"	"Bronze"
	"12"	"Silver"
	"12"	"Gold"
	"13"	"VIP"	
	"13"	"Platinum"
	"14"	"Diamond"
	"14"	"Master"
	"15"	"Grand Master"
	"15"	"John Wick"	
}
I'm not sure what I'm doing wrong because the blocks appear to be there. Can someone post a sample of their working config files perhaps?

Thanks!
enderandrew is offline
bongotrommler
Senior Member
Join Date: Feb 2013
Location: GG-Elite.Net
Old 07-08-2020 , 07:55   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1912

could you try this:

Code:
// Here you can define the available colors and tags.
//
// Colors are defined by a color name, a hex string representing the color and a block on that a VIP get that color.
// Blocks have to be defined in the stamm_chatcolors.txt.
// You can generate colors here: http://hexcolorgenerator.com/
//
// The second part are the tags.
// They are defined by a tag name and a block on that a VIP get that tag.
//
"chatcolors"
{
	"colors"
	{
		// This is the name of the color
		"blue"
		{
			// This is the hex string of the color
			"color"     "99CCFF"
			
			// This is the name of the block on that a VIP get the color
			"block"     "11"
		}
		
		"beige"
		{
			"color"     "F5F5DC"
			"block"     "11"
		}
		
		"green"
		{
			"color"     "3EFF3E"
			"block"     "12"
		}
		"lime"
		{
			"color"     "00FF00"
			"block"     "12"
		}
		
		"orange"
		{
			"color"     "FFA500"
			"block"     "13"
		}
		
		"pink"
		{
			"color"     "FFC0CB"
			"block"     "14"
		}
		
		"silver"
		{
			"color"     "C0C0C0"
			"block"     "14"
		}
		
		"yellow"
		{
			"color"     "FFFF00"
			"block"     "14"
		}
		
		"white"
		{
			"color"     "FFFFFF"
			"block"     "15"
		}
	}
	
	"tags"
	{
		"Iron"			"11"
		"Bronze"		"11"
		"Silver"		"12"
		"Gold"			"12"
		"VIP"			"13"
		"Platinum"		"13"
		"Diamond"		"14"
		"Master"		"14"
		"Grand Master"	"15"
		"John Wick"		"15"		
	}
}

Last edited by bongotrommler; 07-08-2020 at 07:55. Reason: bbcode
bongotrommler is offline
enderandrew
Senior Member
Join Date: Jun 2020
Old 07-09-2020 , 12:17   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1913

That works! Thanks!
enderandrew is offline
enderandrew
Senior Member
Join Date: Jun 2020
Old 07-10-2020 , 22:18   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1914

Here is my attempt at taking the most recent GitHub version I found and updating all of it to the latest syntax.

All of it compiles with:

#pragma semicolon 1
#pragma newdecls required

I'm running a TF2 server with all of the features/plugins enabled that work on TF2 but I haven't tested this in a CS:GO server for example.
Attached Files
File Type: zip Stamm-new-syntax.zip (943.4 KB, 162 views)

Last edited by enderandrew; 07-11-2020 at 16:21.
enderandrew is offline
BlackPanda
Junior Member
Join Date: Apr 2020
Old 09-23-2020 , 02:30   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1915

Hi,

I would like to change a line and recompile, but I always get an error message that he cannot read from the stamm-core.inc. I used this page https://spider.limetech.io/ and also uploaded all the necessary files. Who can help me?

Code:
/**
 * -----------------------------------------------------
 * File        stamm_spawnhp.sp
 * Authors     David <popoklopsi> Ordnung
 * License     GPLv3
 * Web         http://popoklopsi.de
 * -----------------------------------------------------
 * 
 * Copyright (C) 2012-2014 David <popoklopsi> Ordnung
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>
 */




// Includes
#include <sourcemod>
#include <autoexecconfig>

#undef REQUIRE_PLUGIN
#include <stamm>
#include <updater>

#pragma semicolon 1




new Handle:g_hHP;




// Plugin Info
public Plugin:myinfo =
{
	name = "Stamm Feature SpawnHP",
	author = "Popoklopsi",
	version = "1.4.1",
	description = "Give VIP's more HP on spawn",
	url = "https://forums.alliedmods.net/showthread.php?t=142073"
};




// Add Feature
public OnAllPluginsLoaded()
{
	if (!STAMM_IsAvailable()) 
	{
		SetFailState("Can't Load Feature, Stamm is not installed!");
	}

	STAMM_LoadTranslation();
	STAMM_RegisterFeature("VIP SpawnHP");
}




// Add to udater and add descriptions
public STAMM_OnFeatureLoaded(const String:basename[])
{
	decl String:urlString[256];


	Format(urlString, sizeof(urlString), "http://popoklopsi.de/stamm/updater/update.php?plugin=%s", basename);

	if (LibraryExists("updater") && STAMM_AutoUpdate())
	{
		Updater_AddPlugin(urlString);
		Updater_ForceUpdate();
	}
}



// Add descriptions
public STAMM_OnClientRequestFeatureInfo(client, block, &Handle:array)
{
	decl String:fmt[256];
	
	Format(fmt, sizeof(fmt), "%T", "GetSpawnHP", client, GetConVarInt(g_hHP) * block);
	
	PushArrayString(array, fmt);
}



// Create the config
public OnPluginStart()
{
	HookEvent("player_spawn", PlayerSpawn);


	AutoExecConfig_SetFile("spawnhp", "stamm/features");
	AutoExecConfig_SetCreateFile(true);

	g_hHP = AutoExecConfig_CreateConVar("spawnhp_hp", "50", "HP a VIP gets every spawn more per block");
	
	AutoExecConfig_CleanFile();
	AutoExecConfig_ExecuteFile();
}





// Change player health
public PlayerSpawn(Handle:event, String:name[], bool:dontBroadcast)
{
	new client = GetClientOfUserId(GetEventInt(event, "userid"));
	
	if (STAMM_IsClientValid(client))
	{
		// Timer to add points
		if (IsPlayerAlive(client) && (GetClientTeam(client) == 2 || GetClientTeam(client) == 3)) 
		{
			CreateTimer(0.5, changeHealth, GetClientUserId(client));
		}
	}
}




// Change here the health
public Action:changeHealth(Handle:timer, any:userid)
{
	// Get highest client block
	new client = GetClientOfUserId(userid);

	if (!STAMM_IsClientValid(client))
	{
		return Plugin_Stop;
	}

	new clientBlock = STAMM_GetClientBlock(client);


	// Have client block
	if (clientBlock > 0)
	{
		// Set new HP
		new newHP = GetClientHealth(client) + GetConVarInt(g_hHP) * clientBlock;
		
		// also increate max HP
		SetEntProp(client, Prop_Data, "m_iMaxHealth", newHP);
		SetEntityHealth(client, newHP);
	}

	return Plugin_Stop;
}
to
Code:
CreateTimer(4.5, changeHealth, GetClientUserId(client));

I want to change the spawnhp because of spawnkill (deathmatch) (spawnprotection)

THX
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helixpara
New Member
Join Date: Sep 2020
Old 09-24-2020 , 10:50   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1916

Somehow it doesn't use MYSQL, but still SQL?

Where can I change this? The database.cfg is correct and I use the correct database prefix (STAMM_DB)
helixpara is offline
Stropy
Senior Member
Join Date: Feb 2016
Old 09-25-2020 , 12:24   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1917

Quote:
Originally Posted by helixpara View Post
Somehow it doesn't use MYSQL, but still SQL?

Where can I change this? The database.cfg is correct and I use the correct database prefix (STAMM_DB)
From Stamm wiki:
Code:
If you use MySQL than create a stamm_sql entry in the addons/sourcemod/config/database.cfg file
See: https://github.com/dordnung/Stamm/wiki/Install-stamm
Stropy is offline
Renegated
Junior Member
Join Date: Mar 2013
Location: In the darkness
Old 11-17-2020 , 06:20   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1918

Hi, I just downloaded the mod and when executing it on CS:S, i'm getting this errors:

Code:
L 11/17/2020 - 12:13:23: [SM] Call stack trace:
L 11/17/2020 - 12:13:23: [SM]   [0] ThrowNativeError
L 11/17/2020 - 12:13:23: [SM]   [1] Line 1187, stamm/nativelib.sp::nativelib_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [3] STAMM_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [4] Line 132, C:\Users\David\Documents\Github\Stamm\stamm_regenerate.sp::GiveHealth
L 11/17/2020 - 12:13:23: [SM] Exception reported: Block 1 is invalid! Feature only have 0 Blocks
L 11/17/2020 - 12:13:23: [SM] Blaming: stamm.smx
L 11/17/2020 - 12:13:23: [SM] Call stack trace:
L 11/17/2020 - 12:13:23: [SM]   [0] ThrowNativeError
L 11/17/2020 - 12:13:23: [SM]   [1] Line 1187, stamm/nativelib.sp::nativelib_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [3] STAMM_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [4] Line 102, C:\Users\David\Documents\Github\Stamm\stamm_fastladder.sp::OnPlayerRunCmd
L 11/17/2020 - 12:13:23: [SM] Exception reported: Block 1 is invalid! Feature only have 0 Blocks
L 11/17/2020 - 12:13:23: [SM] Blaming: stamm.smx
L 11/17/2020 - 12:13:23: [SM] Call stack trace:
L 11/17/2020 - 12:13:23: [SM]   [0] ThrowNativeError
L 11/17/2020 - 12:13:23: [SM]   [1] Line 1187, stamm/nativelib.sp::nativelib_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [3] STAMM_HaveClientFeature
L 11/17/2020 - 12:13:23: [SM]   [4] Line 135, C:\Users\David\Documents\Github\Stamm\stamm_froggyjump.sp::OnPlayerRunCmd
L 11/17/2020 - 12:13:23: [SM] Exception reported: Block 1 is invalid! Feature only have 0 Blocks
L 11/17/2020 - 12:13:23: [SM] Blaming: stamm.smx


Someone knows how to fix it?
Renegated is offline
Focus Nation
Member
Join Date: Nov 2020
Old 11-17-2020 , 07:11   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1919

Is there a way to add players to a admin group from leveling up from stamm instead of flag? (vip)
So I could add a player to vip when they get 1000 points? currently I'm only seeing a way to make them a spesific flag.
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Focus Nation
Member
Join Date: Nov 2020
Old 11-17-2020 , 17:20   Re: [Source 2009, CS:GO] Stamm 2.28 - VIP Level Ranking
Reply With Quote #1920

Or is it maybe possible for a command to go off when a player levels up? if so could someone help me?
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