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Solved Safe room L4D2


  
 
 
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 10-25-2020 , 21:01   Re: Safe room L4D2
Reply With Quote #9

Ok, good you tell those maps.

- c4m5_milltown_escape map didn't event trigger event player_entered_checkpoint until player step out room.
- some maps don't have targetname.
- and in my previous code, timer work too early. I changed to common, player_spawn event.

Try plugin again, from my previous post.

It should work.
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