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Spawn enemy entity/npc that follows and attacks players


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Old 10-16-2020 , 09:58   Re: Spawn enemy entity/npc that follows and attacks players
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Thanks a lot!

I reviewed your code and it seems to be in old declarations, maybe i could make an update into new syntax.

Should follow and target attack work fine?

These are some of the actions i would need to code:
- Follow players (crcouch if needed)
- Attack neutral/enemy map placed entities
- Attack players
- Respect takedamage as if its a player
- Simulate playermodel movement according to how it walks
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