Quote:
Originally Posted by Silvers
What about SDKHooks OnTakeDamage to prevent death, or is their life state prop being set to 0 killing then outright?
Not looked at the binary for any of this, suspect dhooks wouldn't be required just a mem patch.
Wonder if consoles escaped messages are client side interpretation or sent from server, if server thats a big hint to where needs patching. Probably easy to find patch place anyway but I don't have time or interest to really look around for it.
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Hooking OnTakeDamage won't work. Something still flags them as Deceased.
The console I'm talking about is the server itself. The list of escaped survivors doesn't print out on my in-game console, so perhaps our biggest clue is that list.
I simply lack the knowledge to investigate this myself and I don't care enough about 4+ survivors dying after the rescue vehicle leaves to worry about this, especially on a custom campaign where the finale setup is unpredictable.
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