What about SDKHooks OnTakeDamage to prevent death, or is their life state prop being set to 0 killing then outright?
Not looked at the binary for any of this, suspect dhooks wouldn't be required just a mem patch.
Wonder if consoles escaped messages are client side interpretation or sent from server, if server thats a big hint to where needs patching. Probably easy to find patch place anyway but I don't have time or interest to really look around for it.