stripper dump.
Code:
{
"origin" "-2538 2786 4.33493"
"targetname" "chainsaw"
"spawnflags" "0"
"item9" "0"
"item8" "0"
"item7" "0"
"item6" "0"
"item5" "0"
"item4" "0"
"item3" "0"
"item2" "0"
"item17" "1"
"item16" "1"
"item15" "0"
"item14" "0"
"item13" "0"
"item12" "0"
"item11" "0"
"item10" "0"
"item1" "0"
"angles" "0 60 0"
"classname" "weapon_item_spawn"
"hammerid" "1637094"
}
Valve wiki dev (or Hammer editor)
weapon_item_spawn
I made this
screenshot
So, in Stripper global config.
global_filters.cfg
Code:
modify:
{
match:
{
"classname" "weapon_item_spawn"
}
replace:
{
"item11" "0"
"item16" "0"
}
delete:
{
}
insert:
{
}
}
filter:
{
"classname" "weapon_adrenaline_spawn"
}
{
"classname" "weapon_chainsaw_spawn"
}
*edit
If specific item still exist, it have been created by own
classname than with
weapon_item_spawn. Need add that in config also.
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