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[ANY] Multiple Hitmarkers Menu (with sound effect)


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Author
NanoC
Veteran Member
Join Date: Jan 2016
Location: Argentina
Plugin ID:
7299
Plugin Version:
1.1
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Show a hitmarker when you shoot enemies/bosses/objects (with sound effect)
    Old 09-21-2020 , 03:46   [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #1

    Multiple Hitmarkers Menu

    I made this plugin for my Zombie Escape server. It was private and i was selling it some months ago, but since there're a lot of people searching for something like this, i decided to publish it here for free, so enjoy it!

    =============================================

    Description:
    It shows hitmarkers with sound effects when you shoot enemies or objects that you can break.
    It supports ZombieReloaded so you can use it to shoot zombies or bosses on zombie escape maps!
    Everything can be configurable by users, for example: what kind hitmarker do you want to use against enemies/zombies and objects/bosses.
    You can toggle everything you want. It has a sound effect when you shoot and also you can choose what kind of overlay do you want to use (there are currently 5 hitmarkers overlays)
    This plugin has a translation file so if you want to put your language on the release, then comment it and i'll add it!
    P.S: I didn't test the entire plugin, so if you find bugs just let me know!

    =============================================

    Images:

    Spoiler


    =============================================

    Cvars
    • sm_hitmarkers_enabled: 1 = Enable the plugin | 0 = Disable the plugin (Default 1)
    • sm_hitmarkers_enemies: 1 = Enable enemies hitmarker | 0 = Disable (Default 1)
    • sm_hitmarkers_objects: 1 = Enable objects hitmarker | 0 = Disable (Default 1)
    • sm_hitmarkers_soundfx: 1 = Enable sound effects | 0 = Disable (Default 1)
    • sm_hitmarkers_resethm: Time in seconds to restart the hitmarker (hide it after shoot) (Default 0.5)
    • sm_hitmarkers_volume: Volume of the sound effect (Default/Max: 1.0)
    • sm_hitmarkers_observer: Spectators can see hitmarkers and listen the sound effect when they're spectating a target? | 1 = Enabled | 0 = Disabled (Default 1)

    =============================================

    Commands (to open the hitmarker menu)
    • sm_hitmarkers
    • sm_hm
    • sm_hmarker
    =============================================

    DOWNLOAD VIA GITHUB

    Direct download

    Main page
    __________________

    Last edited by NanoC; 09-23-2020 at 17:23. Reason: New version
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    PikaJew
    Junior Member
    Join Date: Mar 2020
    Old 09-21-2020 , 12:42   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #2

    Nice release, but you only uploaded the sourcecode, there's no overlays or translation file on the github.
    Figured the direct download was just linked to github, thanks.

    Last edited by PikaJew; 09-21-2020 at 22:24. Reason: I'm dumb I guess
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    freak.exe_uLow
    AlliedModders Donor
    Join Date: Jul 2012
    Location: Germany
    Old 09-21-2020 , 12:57   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #3

    Quote:
    Originally Posted by PikaJew View Post
    Nice release, but you only uploaded the sourcecode, there's no overlays or translation file on the github.
    click on "Direct download" you have all files in there

    Last edited by freak.exe_uLow; 09-21-2020 at 12:58.
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    NanoC
    Veteran Member
    Join Date: Jan 2016
    Location: Argentina
    Old 09-22-2020 , 13:16   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #4

    Is everything working fine? I found some bugs on my server, i'll publish a new release today, with new features and bug fix
    __________________
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    PikaJew
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    Old 09-22-2020 , 22:05   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #5

    Quote:
    Originally Posted by NanoC View Post
    Is everything working fine? I found some bugs on my server, i'll publish a new release today, with new features and bug fix
    No issues so far on my end
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    NanoC
    Veteran Member
    Join Date: Jan 2016
    Location: Argentina
    Old 09-23-2020 , 17:24   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #6

    New version released!
    - Added 2 new hitmarkers (another one made by me, other from OverWatch game)
    - Added new CVar: sm_hitmarkers_observer: Spectators can see hitmarkers and listen the sound effect when they're spectating a target?
    - Fixed a lot of issues.
    __________________

    Last edited by NanoC; 09-23-2020 at 17:25.
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    NanoC
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    Location: Argentina
    Old 09-24-2020 , 22:54   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #7

    @PikaJew

    did you test the new version? i've to know if it's working properly
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    Old 09-26-2020 , 02:21   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #8

    Quote:
    Originally Posted by NanoC View Post
    @PikaJew

    did you test the new version? i've to know if it's working properly
    Yeah seems good, could you add an option to disable sounds by default? Some of my friends were suggesting that.
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    NanoC
    Veteran Member
    Join Date: Jan 2016
    Location: Argentina
    Old 09-26-2020 , 02:22   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #9

    sm_hitmarkers_soundfx: 1 = Enable sound effects | 0 = Disable (Default 1)
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    PikaJew
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    Old 09-26-2020 , 13:18   Re: [ANY] Multiple Hitmarkers Menu (with sound effect)
    Reply With Quote #10

    Quote:
    Originally Posted by NanoC View Post
    sm_hitmarkers_soundfx: 1 = Enable sound effects | 0 = Disable (Default 1)
    Oh I thought that was just a global switch, thanks
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