#include <amxmodx> #include <hamsandwich> public plugin_init() { RegisterHam(Ham_TakeDamage, "player", "playerTakeDamagePre"); } public playerTakeDamagePre(victim, inflictor, attacker, damage, damagebits) { if(get_user_weapon(attacker) == CSW_KNIFE) { SetHamParamFloat(4, 45.0); return HAM_HANDLED; } return HAM_IGNORED; }