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player invisibility


  
 
 
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ImACow
AlliedModders Donor
Join Date: Feb 2015
Old 09-24-2020 , 06:37   Re: player invisibility
Reply With Quote #6

I think this is related to the new player models, unsure

I tried all the render modes and none of them work ( sv_disable_immunity_alpha = 1 )

PHP Code:
enum RenderMode
{
    
RENDER_NORMAL,              /**< src */
    
RENDER_TRANSCOLOR,          /**< c*a+dest*(1-a) */
    
RENDER_TRANSTEXTURE,        /**< src*a+dest*(1-a) */
    
RENDER_GLOW,                /**< src*a+dest -- No Z buffer checks -- Fixed size in screen space */
    
RENDER_TRANSALPHA,          /**< src*srca+dest*(1-srca) */
    
RENDER_TRANSADD,            /**< src*a+dest */
    
RENDER_ENVIRONMENTAL,       /**< not drawn, used for environmental effects */
    
RENDER_TRANSADDFRAMEBLEND,  /**< use a fractional frame value to blend between animation frames */
    
RENDER_TRANSALPHAADD,       /**< src + dest*(1-a) */
    
RENDER_WORLDGLOW,           /**< Same as kRenderGlow but not fixed size in screen space */
    
RENDER_NONE                 /**< Don't render. */
}; 
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