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nacho312
Member
Join Date: Mar 2020
Old 09-23-2020 , 20:16   Question
Reply With Quote #1

Yo modders, I just want to ask you a question related to menus.
Well, for example, I have a menu, And I have a golden ak47 plugin, how can I put something on the goldenak's sma so It can be called in one of the menu's cases, I think It's called "Native" as far as i know.
I tried to read the menu tutorial submitted by Emp and many more and I understandood the basics of menu functions, I would prefer to know how I can do this my self and test it than posting a sma and telling you to do it instead.
I Dont know if this is the right section but I posted here since this process requires editing a script so It can be done. Thank you for reading

Last edited by nacho312; 09-23-2020 at 20:18.
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Supremache
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Join Date: Sep 2019
Location: Egypt
Old 09-23-2020 , 21:10   Re: Question
Reply With Quote #2

Quote:
Originally Posted by nacho312 View Post
Yo modders, I just want to ask you a question related to menus.
Well, for example, I have a menu, And I have a golden ak47 plugin, how can I put something on the goldenak's sma so It can be called in one of the menu's cases, I think It's called "Native" as far as i know.
I tried to read the menu tutorial submitted by Emp and many more and I understandood the basics of menu functions, I would prefer to know how I can do this my self and test it than posting a sma and telling you to do it instead.
I Dont know if this is the right section but I posted here since this process requires editing a script so It can be done. Thank you for reading
https://forums.alliedmods.net/showpo...&postcount=279
https://forums.alliedmods.net/showthread.php?t=327494
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nacho312
Member
Join Date: Mar 2020
Old 09-23-2020 , 21:33   Re: Question
Reply With Quote #3

Thanks, I've readed that, But still need an answer to my question, how can I find the function that calls the "item get" so I can use it somewhere else like in a menu or something. Thanks again

Last edited by nacho312; 09-23-2020 at 21:37.
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Supremache
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Old 09-23-2020 , 22:11   Re: Question
Reply With Quote #4

Quote:
Originally Posted by nacho312 View Post
Thanks, I've readed that, But still need an answer to my question, how can I find the function that calls the "item get" so I can use it somewhere else like in a menu or something. Thanks again
Np, For finding that, you have to check public plugin_init() for that function had called on register_clcmd or register_concmd

This is the simple way
For Example: "The function will be "public CmdBuyAk(id)"
PHP Code:
register_clcmd("goldenshop_goldenak""CmdBuyAk")
    
register_clcmd("goldenshop_goldenak""CmdBuyAk")


public 
CmdBuyAk(id)
{
    if ( !
is_user_alive(id) )
    {
        
client_print(id,print_chat"^4[BB 6.8] To buy golden Ak 47 You need to be alive!")
        return 
PLUGIN_HANDLED
    
}
    
    new 
money cs_get_user_money(id)
    
    if (
money >= get_pcvar_num(cvar_cost))
    {
        
cs_set_user_money(idmoney get_pcvar_num(cvar_cost))
        
give_item(id"weapon_ak47")
        
g_HasAk[id] = true
    
}
    
    else
    {
        
client_print(idprint_chat"^4[BB 6.8] You dont hav enough money to buy Golden Ak 47. Cost $%d "get_pcvar_num(cvar_cost))
    }
    return 
PLUGIN_HANDLED

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nacho312
Member
Join Date: Mar 2020
Old 09-23-2020 , 22:17   Re: Question
Reply With Quote #5

Quote:
Originally Posted by Supremache View Post
Np, For finding that, you have to check public plugin_init() for that function had called on register_clcmd or register_concmd

This is the simple way
For Example: "The function will be "public CmdBuyAk(id)"
PHP Code:
register_clcmd("goldenshop_goldenak""CmdBuyAk")
    
register_clcmd("goldenshop_goldenak""CmdBuyAk")


public 
CmdBuyAk(id)
{
    if ( !
is_user_alive(id) )
    {
        
client_print(id,print_chat"^4[BB 6.8] To buy golden Ak 47 You need to be alive!")
        return 
PLUGIN_HANDLED
    
}
    
    new 
money cs_get_user_money(id)
    
    if (
money >= get_pcvar_num(cvar_cost))
    {
        
cs_set_user_money(idmoney get_pcvar_num(cvar_cost))
        
give_item(id"weapon_ak47")
        
g_HasAk[id] = true
    
}
    
    else
    {
        
client_print(idprint_chat"^4[BB 6.8] You dont hav enough money to buy Golden Ak 47. Cost $%d "get_pcvar_num(cvar_cost))
    }
    return 
PLUGIN_HANDLED

Ah, thank you ,and there is no other way by registring native on goldenak's sma ? I want to add this item in another menu.

Last edited by nacho312; 09-23-2020 at 22:19.
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 09-23-2020 , 22:29   Re: Question
Reply With Quote #6

You will want to set g_HasAk[id] = false when player dies or drops AK..if you're using this variable.
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nacho312
Member
Join Date: Mar 2020
Old 09-23-2020 , 22:35   Re: Question
Reply With Quote #7

Quote:
Originally Posted by Bugsy View Post
You will want to set g_HasAk[id] = false when player dies or drops AK..if you're using this variable.
Alright, thanks for replying.
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Supremache
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Join Date: Sep 2019
Location: Egypt
Old 09-24-2020 , 00:18   Re: Question
Reply With Quote #8

Quote:
Originally Posted by nacho312 View Post
Ah, thank you ,and there is no other way by registring native on goldenak's sma ? I want to add this item in another menu.
For using this native on any plugin just add this code in global var "native get_user_goldak(id)"
Code:
#define is_valid_connected(%1) (1 <= %1 <= get_maxplayers()) public plugin_natives() {     register_native("get_user_goldak","native_get_user_goldak") } public native_get_user_goldak() {     new index = read_data(1)     if(!is_valid_connected(index))     return 0;         engclient_cmd(index, "weapon_ak47");     g_HasAk[index] = true     checkModel(index);          return 1;    }
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Last edited by Supremache; 09-24-2020 at 00:22.
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nacho312
Member
Join Date: Mar 2020
Old 09-24-2020 , 00:44   Re: Question
Reply With Quote #9

Thanks.
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