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AlliedModders Donor
Join Date: Feb 2017
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09-01-2020
, 11:23
Re: [CS:GO] WarMod [BFG] <20.06.24.1348, 24-Jun-2020>
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#10
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Quote:
Originally Posted by paulo_crash
Someone who can help me with this topic: https://forums.alliedmods.net/showpo...postcount=1713
And the other thing would be, can I update the names and logos of the teams in WarMod when competitive starts? Logos of teams that have not participated in majors yet, or even update the logos of those that already have them.
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Not a programmer so i can't help you with the issue but certainly can with the second question
You can add new names as well as tags and file names (For the icons) to Warmod.sp and then compile it, you will be looking for line 319
Code:
/* Random Team Names and Logos */
static char g_teamName[][] = {"3DMAX", "Astana Dragons", "Bravado Gaming", "Cloud9", "Counter Logic Gaming", "Clan Mystik", "compLexity", "Copenhagen Wolves", "dAT Team", "Team Dignitas", "Epsilon eSports", "ESC Gaming", "Flipsid3 Tactics", "fnatic", "HellRaisers", "iBUYPOWER", "Team Wolf", "Keyd Stars", "London Conspiracy", "Team LDLC.com", "LGB eSports", "mousesports", "MyXMG", "Natus Vincere", "Ninjas in Pyjamas", "Team EnVyUs", "PENTA Sports", "Planetkey Dynamics", "Reason Gaming", "Team SoloMid", "Titan", "Vox Eminor", "VeryGames", "Virtus.Pro"};
static char g_teamTag[][] = {"3DMAX", "Astana Dragons", "Bravado", "Cloud9", "CLG", "Clan Mystik", "compLexity", "CPH Wolves", "dAT Team", "Dignitas", "Epsilon", "ESC", "Flipsid3", "fnatic", "HellRaisers", "iBUYPOWER", "Team Wolf", "Keyd Stars", "Ldn-Con", "Team LDLC", "LGB", "mousesports", "MyXMG", "Na`Vi", "NiP", "Team EnVyUs", "PENTA", "Planetkey", "Reason", "TSM", "Titan", "Vox Eminor", "VeryGames", "Virtus.Pro"};
static char g_teamLogo[][] = {"3dm", "ad", "bravg", "c9", "clg", "cm", "col", "cw", "dat", "dig", "eps", "esc", "flip", "fntc", "hlr", "ibp", "indw", "keyd", "lc", "ldlc", "lgb", "mss", "myxmg", "navi", "nip", "nv", "penta", "pkd", "rgg", "tsm", "tit", "ve", "vg", "vp"};
To create new icons you can check this handy guide by Uspeek.
Just make sure you are creating SVG files (Use Illustrator and Trace any HQ logos you have and want), as those will work in all available locations in the HUD contrary to PNG files which aren't vectorized graphics which in return makes them harder to position (Therefore they don't work).
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