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[L4D2] Release Victim Extended Version


  
 
 
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 08-23-2020 , 12:28   Re: [L4D2] Release Victim Extended Version
Reply With Quote #8

Quote:
Originally Posted by fbef0102 View Post
should be SDKCall(g_hCharger, client, true, client);?
No, it should be -1 like what its predecessor did.
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