guys how to make the sound heard only by the player himself
Code:
if(++g_Frags[iAttacker] == NEADED_FRAGS)
{
ChatColor(iAttacker, "%s !yYou have entered the necessary frags", PREFIX);
emit_sound(id, CHAN_AUTO, FRAG_SOUNDS[1], VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
the error here emit_sound(id,
when I put "0" it works, but "id" does not