https://github.com/s1lentq/ReGameDLL...regamedll/dlls
I'm not saying to run regamedll, probably my previous post wasn't clear. You should look at the source code and figure out what happens that blocks the other bombsite, then undo that.
I may give it a try, but I can't promise it will be soon. You can start from
ShootSatchelCharge function which creates the C4 and
C4Think function that's the function for c4 entity thinking. It should have a check for when the bomb should explode and you can go from there, checking what other functions are called and trying to make sense of the code, see what happens when. It may look hard at first, but if you get used to it, it will help you a ton in the future.
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