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Supremache
Veteran Member
Join Date: Sep 2019
Location: Egypt
Old 07-12-2020 , 14:27   Re: ZombieBasebuilder.ini
Reply With Quote #7

Quote:
Originally Posted by Natsheh View Post
here why're you changing the pointer variables value....????
What do you mean about pointer variables value i don't understand is and what did i changed

read_flags(value) for access flag and i think str_to_num(value) for somethings like cvar
PHP Code:
case SECTION_ACCESS_FLAGS:
            {
                if (
equal(key"ENABLE/DISABLE MOD"))
                    
g_access_flag[ACCESS_ENABLE_MOD] = read_flags(value)
                else if (
equal(key"GIVE AMMO"))
                    
g_access_flag[ACCESS_GIVEAP] = read_flags(value)
                else if (
equal(key"TAKE AMMO"))
                    
g_access_flag[ACCESS_TAKEAP] = read_flags(value)
                else if (
equal(key"SWAP A PLAYERS TEAM"))
                    
g_access_flag[ACCESS_SWAP] = read_flags(value)
                else if (
equal(key"RESPAWN A PLAYER"))
                    
g_access_flag[ACCESS_REVIVE] = read_flags(value)
                else if (
equal(key"REOPEN GUNS MENU FOR PLAYER"))
                    
g_access_flag[ACCESS_GUNS] = read_flags(value)
                else if (
equal(key"RELEASE ZOMBIE'S MANUALLY"))
                    
g_access_flag[ACCESS_RELEASE] = read_flags(value)
                else if (
equal(key"BUILD AFTER BUILD TIME"))
                    
g_access_flag[ACCESS_BUILD] = read_flags(value)
                else if (
equal(key"FOR ADMIN OF ADMINS"))
                    
g_access_flag[ACCESS_OVERRIDE] = read_flags(value)
                else if (
equal(key"LOCK/UNLOCK BLOCKS AFTER BUILD TIME"))
                    
g_access_flag[ACCESS_LOCKAFTER] = read_flags(value)
                else if (
equal(key"LOCK/UNLOCK BLOCKS"))
                    
g_access_flag[ACCESS_LOCK] = read_flags(value)
                else if (
equal(key"BAN PLAYERS FROM BUILDING"))
                    
g_access_flag[ACCESS_BUILDBAN] = read_flags(value
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