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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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AlexAlcala
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Join Date: May 2019
Location: Perú
Old 07-02-2020 , 04:06   Re: [L4D & L4D2] Mutant Tanks (v8.74, 6-24-2020) [Human/AI Tanks Supported]
Reply With Quote #761



sell that error when compiling
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Psyk0tik
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Old 07-02-2020 , 04:07   Re: [L4D & L4D2] Mutant Tanks (v8.74, 6-24-2020) [Human/AI Tanks Supported]
Reply With Quote #762

Quote:
Originally Posted by AlexAlcala View Post


sell that error when compiling
Read the requirements.
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Marttt
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Location: Brazil
Old 07-02-2020 , 07:47   Re: [L4D & L4D2] Mutant Tanks (v8.74, 6-24-2020) [Human/AI Tanks Supported]
Reply With Quote #763

AlexAlcala, you need SM1.11 version.

GetCmdArgInt doesn't exist on SM1.10 and below.
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Psyk0tik
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Old 07-05-2020 , 04:13   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #764

Version 8.75 is out!

Download | Changelog

*Requires SourceMod 1.11.0.6511 or higher.
*Optional: DHooks.
*Optional: Left 4 DHooks Direct.
*Important: READ THE CHANGELOG.MD FILE FOR A DETAILED LIST OF CHANGES!
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Last edited by Psyk0tik; 10-11-2020 at 19:27.
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Mi.Cura
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Join Date: Dec 2016
Location: Brazil
Old 07-05-2020 , 14:38   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #765

Hello Crasher, to report:

1) Now I can't get 2 Tanks at the same time with any of these configurations:

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "0"
"Regular Wave" "0"
}

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "1"
"Regular Wave" "0"
}

Before I was able to get 2 Tanks at the same time with this configuration, it was the only way, but now it doesn't work either:
"Waves"
{
"Regular Amount" "2"
"Regular Interval" "0.5"
"Regular Limit" "0"
"Regular Wave" "1"
}

2) Finale Tanks (works well, spawn 2 Tanks)
Finale Waves "" 2,2,2 "

3) Fixed the `Drunk`,` Gravity`, and `Slow` abilities.
Now they are working perfectly.
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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 07-05-2020 , 14:58   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #766

Quote:
Originally Posted by Mi.Cura View Post
Hello Crasher, to report:

1) Now I can't get 2 Tanks at the same time with any of these configurations:

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "0"
"Regular Wave" "0"
}

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "1"
"Regular Wave" "0"
}

Before I was able to get 2 Tanks at the same time with this configuration, it was the only way, but now it doesn't work either:
"Waves"
{
"Regular Amount" "2"
"Regular Interval" "0.5"
"Regular Limit" "0"
"Regular Wave" "1"
}

2) Finale Tanks (works well, spawn 2 Tanks)
Finale Waves "" 2,2,2 "

3) Fixed the `Drunk`,` Gravity`, and `Slow` abilities.
Now they are working perfectly.
Read INFORMATION.md.

PHP Code:
// Spawn this many Tanks on non-finale maps periodically.
// Note: Leave this off if you have a Multi-Tanks plugin installed that handles the limit.
// Note: This will not work unless "Regular Mode" is set to 1.
// --
// Minimum: 0
// Maximum: 16
// --
// 0: OFF, no limit (only one Tank will spawn).
// 1-16: ON, the number of Tanks that will spawn.
"Regular Amount"            "0"

// The mode of the regular wave spawner.
// Note: Do not change this setting if you are unsure of how it works.
// Note: This setting does not need the "Regular Wave" setting to be enabled.
// --
// 0: Wait for a Tank to spawn before spawning extra Tanks. (Recommended)
// 1: Use "Regular Wave" to spawn Tanks.
"Regular Mode"                "0"

// Spawn Tanks on non-finale maps periodically.
// Note: Leave this off if you want a generic spawn rate for Tanks or if you have a Multi-Tanks plugin installed.
// Note: This will not work unless "Regular Mode" is set to 1.
// --
// 0: OFF
// 1: ON
"Regular Wave"                "0" 
This works fine for me:

PHP Code:
"Mutant Tanks"
{
    
"Waves"
    
{
        
"Regular Amount"        "2"
        "Regular Mode"            "1"
        "Regular Wave"            "1"
    
}

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Last edited by Psyk0tik; 07-05-2020 at 15:00.
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 07-05-2020 , 15:37   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #767

Quote:
Originally Posted by Crasher_3637 View Post
Read INFORMATION.md.

PHP Code:
// Spawn this many Tanks on non-finale maps periodically.
// Note: Leave this off if you have a Multi-Tanks plugin installed that handles the limit.
// Note: This will not work unless "Regular Mode" is set to 1.
// --
// Minimum: 0
// Maximum: 16
// --
// 0: OFF, no limit (only one Tank will spawn).
// 1-16: ON, the number of Tanks that will spawn.
"Regular Amount"            "0"

// The mode of the regular wave spawner.
// Note: Do not change this setting if you are unsure of how it works.
// Note: This setting does not need the "Regular Wave" setting to be enabled.
// --
// 0: Wait for a Tank to spawn before spawning extra Tanks. (Recommended)
// 1: Use "Regular Wave" to spawn Tanks.
"Regular Mode"                "0"

// Spawn Tanks on non-finale maps periodically.
// Note: Leave this off if you want a generic spawn rate for Tanks or if you have a Multi-Tanks plugin installed.
// Note: This will not work unless "Regular Mode" is set to 1.
// --
// 0: OFF
// 1: ON
"Regular Wave"                "0" 
This works fine for me:

PHP Code:
"Mutant Tanks"
{
    
"Waves"
    
{
        
"Regular Amount"        "2"
        "Regular Mode"            "1"
        "Regular Wave"            "1"
    
}

so I need to use Regular Interval, right?

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "0"
"Regular Type" "1-125"
"Regular Wave" "1"
"Regular Mode" "1"
"Finale Types" "1-125,1-125,1-125"
"Finale Waves" "2,2,2"
}
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Last edited by Mi.Cura; 07-05-2020 at 15:41.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 07-05-2020 , 15:44   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #768

Quote:
Originally Posted by Mi.Cura View Post
so I need to use Regular Interval, right?

"Waves"
{
"Regular Amount" "2"
"Regular Interval" "300.0"
"Regular Limit" "0"
"Regular Type" "1-125"
"Regular Wave" "1"
"Regular Mode" "1"
"Finale Types" "1-125,1-125,1-125"
"Finale Waves" "2,2,2"
}
Yep
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Voevoda
Senior Member
Join Date: Aug 2016
Old 07-08-2020 , 04:48   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #769

Hi Mi.Cura
you checked this version 8.75
if such a bug?
https://drive.google.com/file/d/1FxL...CPkVXZbvU/view
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 07-08-2020 , 11:38   Re: [L4D & L4D2] Mutant Tanks (v8.75, 7-5-2020) [Human/AI Tanks Supported]
Reply With Quote #770

I tried to use this plugin on my server but I got instantly crashes when a tank trows a rock.
I disabled all plugins, same issue.

I'm using sourcemod 1.10, is this the reason why the server is crashing? At this moment I can't update my sourcemod =(
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