Sorry for being late, the code it's a little ...... idk how to tell you exactly, not really good
you or the creator of the code had to make a team menu, 1 menu for team human, 1 for zombie so you can simply avoid it to be can from shop and... also in dreadnova sma
PHP Code:
public _give_user_dreadnova(iPlayer)
{
set_bit(gl_iBitUserHasDreadNova, iPlayer);
UTIL_WeaponList(iPlayer, WEAPON_WEAPONLIST, 15, 100, -1, -1, 2, 1, 29, 0);
new iItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
if(pev_valid(iItem) == PDATA_SAFE)
{
set_pev(iItem, pev_iEnergy, 0);
if(is_user_alive(iPlayer) && IsCustomItem(iItem))
ExecuteHamB(Ham_Item_Deploy, iItem);
}
}
TO THIS \/
public _give_user_dreadnova(iPlayer)
{
if(zp_get_user_zombie(iPlayer)
return
set_bit(gl_iBitUserHasDreadNova, iPlayer);
UTIL_WeaponList(iPlayer, WEAPON_WEAPONLIST, 15, 100, -1, -1, 2, 1, 29, 0);
new iItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
if(pev_valid(iItem) == PDATA_SAFE)
{
set_pev(iItem, pev_iEnergy, 0);
if(is_user_alive(iPlayer) && IsCustomItem(iItem))
ExecuteHamB(Ham_Item_Deploy, iItem);
}
}