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Plugin Crooshair


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AlinT
Member
Join Date: Jun 2020
Location: Romania
Old 06-14-2020 , 05:47   Plugin Crooshair
Reply With Quote #1

Hello

I need a plugin with the menu / crosshair, where to appear several targets of different sizes, I found a plugin like it only has a bug, please help me if you have a good one.
I leave below an image with the plugin in question.


Thank you very much,
Easy day.
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alferd
Veteran Member
Join Date: Dec 2019
Location: Iran is Always Eternal
Old 06-14-2020 , 06:23   Re: Plugin Crooshair
Reply With Quote #2

PHP Code:
#include <amxmodx>
#include <engine>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

new const SilahBilgi[27][3] = {
    {
0,0,0},
    {
12,1,4},
    {
9,52,1},
    {
5,32,5},
    {
14,1,6},
    {
6,100,7},
    {
4,90,8},
    {
13,1,9},
    {
10,120,10},
    {
7,100,11},
    {
6,100,12},
    {
4,90,14},
    {
4,90,15},
    {
6,100,16},
    {
10,120,17},
    {
10,120,19},
    {
3,200,20},
    {
5,32,21},
    {
4,90,22},
    {
10,120,23},
    {
11,2,25},
    {
8,35,26},
    {
4,90,27},
    {
2,90,28},
    {
7,100,30},
    {
0,0,29},
    {
0,0,0}
}
new 
scope[33];
new const 
sprites[6][4][64] = {
    {
"Cross Adi","Txt Yolu","Sprite Yolu","Txt Adi"},
    {
"CS:GO Crosshair","sprites/custom_cross2_fix.txt","sprites/csgo_crosshair_32.spr","custom_cross2_fix"},
    {
"Normal Sabit","sprites/custom_cross_fix_yeni3.txt","sprites/csgo_nisan_yeni3.spr","custom_cross_fix_yeni3"},
    {
"CS:GO Arti Crosshair","sprites/custom_cross3_fix.txt","sprites/artinisan.spr","custom_cross3_fix"},
    {
"CS:GO Ufak","sprites/custom_cross5_fix4.txt","sprites/dahakucuk4.spr","custom_cross5_fix4"},
    {
"CS:GO Baslangic","sprites/custom_cross_baslangic.txt","sprites/csgo_baslangic.spr","custom_cross_baslangic"}
}

new 
weapon_weapon[][] =
{
    
"weapon_aug",
    
"weapon_sg552"
}

new 
cross[33];
public 
plugin_init()
{
    
register_plugin("CS:GO Crosshair","1.1","KriTo");
    
register_event("CurWeapon","Event_CurWeapon","be","1=1");
    
register_clcmd("buyammo1","guncelle1");
    
register_clcmd("buyammo2","guncelle1");
    
register_clcmd("custom_cross2_fix","FakeSwitch");
    
register_clcmd("say /crosshair","crossmenu");
    
register_clcmd("say .crosshair","crossmenu");

    for(new 
0sizeof weapon_weaponi++)
        
RegisterHam(Ham_Weapon_Reloadweapon_weapon[i], "fw_Weapon_Reload_Post"1)
}

public 
fw_Weapon_Reload_Post(ent)
{
    static 
id;
    
id pev(entpev_owner);
    
    if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        if(
scope[id]==1)
            
scope[id]=0;
        
    return 
HAM_HANDLED
}

/*public client_disconnected(id){
    cross[id] = 1;
}*/
public client_putinserver(id){
    
client_cmd(id"crosshair 1")
    
cross[id] = 0;
}
public 
client_PreThink(id)
{
    new 
button pev(idpev_oldbuttons);
    new 
oldbutton pev(idpev_button);
    if(
oldbutton IN_ATTACK2)
    {
        if(
button IN_ATTACK2)
            return 
PLUGIN_CONTINUE;

        new 
weapon get_user_weapon(id);
        if(
weapon == CSW_AUG || weapon == CSW_SG552)
        {
            if(
scope[id]==0)
                
scope[id]=1;
            else
                
scope[id]=0;
            
Guncelle(id);
        } else if(
weapon != CSW_AUG || weapon != CSW_SG552)
        {
            
scope[id]=0;
        }
    }
    
    return 
PLUGIN_CONTINUE;
}
public 
crossmenu(id)
{
    new 
Menu=menu_create("\rCS:GO \yCrosshair \wMenu^n","crossdevam");
    
menu_additem(Menu,"Default Crosshair","1");
    for(new 
i=1;i<sizeof(sprites);i++)
    {
        new 
Item[128],text[12];
        
formatex(Item,127,"%s",sprites[i][0]);
        
num_to_str(i+1,text,11);
        
menu_additem(Menu,Item,text);
    }
    
menu_setprop(MenuMPROP_EXITMEXIT_ALL);
    
menu_display(id,Menu,0);
}
public 
crossdevam(idmenuitem)
{

    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }

    new 
data[6], iName[64];
    new 
accesscallback;
    
menu_item_getinfo(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data);
    
cross[id] = key-1;
    if(
cross[id] == 0)
    {
        
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
        
write_byte(1<<7);
        
message_end();
    }
    
client_print_color(idid"^3%s ^1sectin.",sprites[cross[id]][0])
    
Guncelle(id);
    
client_cmd(id"lastinv;wait;wait;wait;wait;wait;wait;lastinv")

    return 
PLUGIN_HANDLED;
}
public 
guncelle1(id)
{
    
set_task(0.1,"Guncelle",id);
    return 
PLUGIN_CONTINUE;
}
public 
Guncelle(id)
{
    if(!
is_user_alive(id) || cross[id] == 0)
        return 
PLUGIN_HANDLED;
    new 
weapon get_user_weapon(id);
    if( 
weapon == CSW_AWP || weapon == CSW_SCOUT || weapon == CSW_SG550 || weapon == CSW_G3SG1 || weapon == CSW_KNIFE)
        return 
PLUGIN_CONTINUE

    
if(weapon != CSW_SG552 && weapon != CSW_AUG)
        
scope[id]=0

    
new i;
    for(
i=0;i<sizeof(SilahBilgi);i++)
    {
        new 
yeniweap SilahBilgi[i][2];
        if(
weapon == yeniweap)
        {
            break;
        } else if(
i==sizeof(SilahBilgi)-1)
        {
            return 
PLUGIN_CONTINUE;
        }
    }
    
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
    
write_byte(1<<6);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
    
write_string(sprites[cross[id]][3]);
    
write_byte(SilahBilgi[i-1][0]);
    
write_byte(SilahBilgi[i-1][1]);
    
write_byte(-1);
    
write_byte(-1);
    
write_byte(6);
    
write_byte(0);
    
write_byte(2);
    
write_byte(0);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
    if(
scope[id] == 1)
        
write_byte(55);
    else
        
write_byte(89);
    
message_end();

    new 
ammo,bpammo;
    
get_user_ammo(id,weapon,ammo,bpammo);

    
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
    
write_byte(1);
    
write_byte(2);
    
write_byte(ammo);
    
message_end();
    if(
weapon != CSW_KNIFE) {
        
message_begin(MSG_ONE,get_user_msgid("AmmoX"),      .player=id);
        
write_byte(SilahBilgi[i-1][0]);
        
write_byte(bpammo);
        
message_end();
    }
    if(
scope[id] == 0) {
        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();
    }

    return 
PLUGIN_HANDLED;
}
public 
FakeSwitch(const client)engclient_cmd(client,"weapon_shield");
public 
plugin_precache()
{
    for(new 
i=1;i<sizeof(sprites);i++)
    {
        
precache_generic(sprites[i][1]);
        
precache_generic(sprites[i][2]);
    }
}

public 
Event_CurWeapon(id)
{
    if(!
is_user_alive(id) || cross[id] == 0)
        return 
PLUGIN_HANDLED;
    new 
weapon read_data(2);
    if( 
weapon == CSW_AWP || weapon == CSW_SCOUT || weapon == CSW_SG550 || weapon == CSW_G3SG1)
        return 
PLUGIN_CONTINUE
    
new i;
    for(
i=0;i<sizeof(SilahBilgi);i++)
    {
        new 
yeniweap SilahBilgi[i][2];
        if(
weapon == yeniweap)
        {
            break;
        }
    }

    if(
weapon == CSW_KNIFE)
    {
        
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
        
write_string(sprites[cross[id]][3]);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(0);
        
write_byte(11);
        
write_byte(2);
        
write_byte(0);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(89);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
        
write_byte(1);
        
write_byte(2);
        
write_byte(-1);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();

        return 
PLUGIN_CONTINUE
    
}

    
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
    
write_byte(1<<6);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
    
write_string(sprites[cross[id]][3]);
    
write_byte(SilahBilgi[i-1][0]);
    
write_byte(SilahBilgi[i-1][1]);
    
write_byte(-1);
    
write_byte(-1);
    
write_byte(6);
    
write_byte(0);
    
write_byte(2);
    
write_byte(0);
    
message_end();

    if(
weapon != CSW_SG552 && weapon != CSW_AUG)
        
scope[id]=0

    message_begin
(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
    if(
scope[id] == 1)
        
write_byte(55);
    else
        
write_byte(89);
    
message_end();

    new 
ammo,bpammo;
    
get_user_ammo(id,weapon,ammo,bpammo);

    
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
    
write_byte(1);
    
write_byte(2);
    
write_byte(ammo);
    
message_end();

    if(
weapon != CSW_KNIFE) {
        
message_begin(MSG_ONE,get_user_msgid("AmmoX"),      .player=id);
        
write_byte(SilahBilgi[i-1][0]);
        
write_byte(bpammo);
        
message_end();
    }
    if(
scope[id] == 0) {
        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();
    }


    return 
PLUGIN_HANDLED;

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AlinT
Member
Join Date: Jun 2020
Location: Romania
Old 06-14-2020 , 08:40   Re: Plugin Crooshair
Reply With Quote #3

Thank you very much for being interested in helping me, but I also found this on the internet and it gives an error when compiled, I attach the proof.
Attached Images
File Type: jpg Untitled.jpg (64.8 KB, 101 views)

Last edited by AlinT; 06-14-2020 at 08:42.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 06-14-2020 , 13:32   Re: Plugin Crooshair
Reply With Quote #4

The plugin requires AMXX 1.9 or higher.
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Last edited by OciXCrom; 06-14-2020 at 13:33.
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supertrio17
Senior Member
Join Date: May 2020
Location: Serbia
Old 06-14-2020 , 14:57   Re: Plugin Crooshair
Reply With Quote #5

Can you post that plugin that has a bug?
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AlinT
Member
Join Date: Jun 2020
Location: Romania
Old 06-14-2020 , 15:00   Re: Plugin Crooshair
Reply With Quote #6

yes, that's what it's about:

PHP Code:
#include <amxmodx>
#include <engine>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

new const SilahBilgi[27][3] = {
    {
0,0,0},
    {
12,1,4},
    {
9,52,1},
    {
5,32,5},
    {
14,1,6},
    {
6,100,7},
    {
4,90,8},
    {
13,1,9},
    {
10,120,10},
    {
7,100,11},
    {
6,100,12},
    {
4,90,14},
    {
4,90,15},
    {
6,100,16},
    {
10,120,17},
    {
10,120,19},
    {
3,200,20},
    {
5,32,21},
    {
4,90,22},
    {
10,120,23},
    {
11,2,25},
    {
8,35,26},
    {
4,90,27},
    {
2,90,28},
    {
7,100,30},
    {
0,0,29},
    {
0,0,0}
}
new 
scope[33];
new const 
sprites[6][4][64] = {
    {
"Cross Adi","Txt Yolu","Sprite Yolu","Txt Adi"},
    {
"Tinta CS:GO","sprites/tinta1.txt","sprites/tinta1.spr","tinta1"},
    {
"Tinta Fixa","sprites/tinta2.txt","sprites/tinta2.spr","tinta2"},
    {
"Tinta flusha \y(\rFnatic\y)","sprites/tinta3.txt","sprites/tinta3.spr","tinta3"},
    {
"Tinta TaZ \y(\rVirtus.Pro\y)","sprites/tinta4.txt","sprites/tinta4.spr","tinta4"},
    {
"Tinta Trainer","sprites/tinta5.txt","sprites/tinta5.spr","tinta5"}
}

new 
weapon_weapon[][] =
{
    
"weapon_aug",
    
"weapon_sg552"
}

new 
cross[33];
public 
plugin_init()
{
    
register_plugin("CS:GO Crosshair","1.1","KriTo");
    
register_event("CurWeapon","Event_CurWeapon","be","1=1");
    
register_clcmd("buyammo1","guncelle1");
    
register_clcmd("buyammo2","guncelle1");
    
register_clcmd("tinta1","FakeSwitch");
    
register_clcmd("say /tinta","crossmenu");
    
register_clcmd("say .tinta","crossmenu");

    for(new 
0sizeof weapon_weaponi++)
        
RegisterHam(Ham_Weapon_Reloadweapon_weapon[i], "fw_Weapon_Reload_Post"1)
}

public 
fw_Weapon_Reload_Post(ent)
{
    static 
id;
    
id pev(entpev_owner);
    
    if(
get_user_weapon(id) == CSW_AUG || get_user_weapon(id) == CSW_SG552)
        if(
scope[id]==1)
            
scope[id]=0;
        
    return 
HAM_HANDLED
}

/*public client_disconnected(id){
    cross[id] = 1;
}*/
public client_putinserver(id){
    
client_cmd(id"crosshair 1")
    
cross[id] = 5;
}
public 
client_PreThink(id)
{
    new 
button pev(idpev_oldbuttons);
    new 
oldbutton pev(idpev_button);
    if(
oldbutton IN_ATTACK2)
    {
        if(
button IN_ATTACK2)
            return 
PLUGIN_CONTINUE;

        new 
weapon get_user_weapon(id);
        if(
weapon == CSW_AUG || weapon == CSW_SG552)
        {
            if(
scope[id]==0)
                
scope[id]=1;
            else
                
scope[id]=0;
            
Guncelle(id);
        } else if(
weapon != CSW_AUG || weapon != CSW_SG552)
        {
            
scope[id]=0;
        }
    }
    
    return 
PLUGIN_CONTINUE;
}
public 
crossmenu(id)
{
    new 
Menu menu_create("\yCSGO.NUMESERVER.RO -> \w[\rCS:GO\w]^n\wAlegeti Tinta:","crossdevam");
    
menu_additem(Menu,"Tinta Normala","1");
    for(new 
i=1;i<sizeof(sprites);i++)
    {
        new 
Item[128],text[12];
        
formatex(Item,127,"%s",sprites[i][0]);
        
num_to_str(i+1,text,11);
        
menu_additem(Menu,Item,text);
    }
    
menu_setprop(MenuMPROP_EXITMEXIT_ALL);
    
menu_display(id,Menu,0);
}
public 
crossdevam(idmenuitem)
{

    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }

    new 
data[6], iName[64];
    new 
accesscallback;
    
menu_item_getinfo(menuitemaccessdata,5iName63callback);
    new 
key str_to_num(data);
    
cross[id] = key-1;
    if(
cross[id] == 0)
    {
        
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
        
write_byte(1<<7);
        
message_end();
    }
    
Guncelle(id);
    
client_cmd(id"lastinv;wait;wait;wait;wait;wait;wait;lastinv")

    return 
PLUGIN_HANDLED;
}
public 
guncelle1(id)
{
    
set_task(0.1,"Guncelle",id);
    return 
PLUGIN_CONTINUE;
}
public 
Guncelle(id)
{
    if(!
is_user_alive(id) || cross[id] == 0)
        return 
PLUGIN_HANDLED;
    new 
weapon get_user_weapon(id);
    if( 
weapon == CSW_AWP || weapon == CSW_SCOUT || weapon == CSW_SG550 || weapon == CSW_G3SG1 || weapon == CSW_KNIFE)
        return 
PLUGIN_CONTINUE

    
if(weapon != CSW_SG552 && weapon != CSW_AUG)
        
scope[id]=0

    
new i;
    for(
i=0;i<sizeof(SilahBilgi);i++)
    {
        new 
yeniweap SilahBilgi[i][2];
        if(
weapon == yeniweap)
        {
            break;
        } else if(
i==sizeof(SilahBilgi)-1)
        {
            return 
PLUGIN_CONTINUE;
        }
    }
    
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
    
write_byte(1<<6);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
    
write_string(sprites[cross[id]][3]);
    
write_byte(SilahBilgi[i-1][0]);
    
write_byte(SilahBilgi[i-1][1]);
    
write_byte(-1);
    
write_byte(-1);
    
write_byte(6);
    
write_byte(0);
    
write_byte(2);
    
write_byte(0);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
    if(
scope[id] == 1)
        
write_byte(55);
    else
        
write_byte(89);
    
message_end();

    new 
ammo,bpammo;
    
get_user_ammo(id,weapon,ammo,bpammo);

    
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
    
write_byte(1);
    
write_byte(2);
    
write_byte(ammo);
    
message_end();
    if(
weapon != CSW_KNIFE) {
        
message_begin(MSG_ONE,get_user_msgid("AmmoX"),      .player=id);
        
write_byte(SilahBilgi[i-1][0]);
        
write_byte(bpammo);
        
message_end();
    }
    if(
scope[id] == 0) {
        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();
    }

    return 
PLUGIN_HANDLED;
}
public 
FakeSwitch(const client)engclient_cmd(client,"weapon_shield");
public 
plugin_precache()
{
    for(new 
i=1;i<sizeof(sprites);i++)
    {
        
precache_generic(sprites[i][1]);
        
precache_generic(sprites[i][2]);
    }
}

public 
Event_CurWeapon(id)
{
    if(!
is_user_alive(id) || cross[id] == 0)
        return 
PLUGIN_HANDLED;
    new 
weapon read_data(2);
    if( 
weapon == CSW_AWP || weapon == CSW_SCOUT || weapon == CSW_SG550 || weapon == CSW_G3SG1)
        return 
PLUGIN_CONTINUE
    
new i;
    for(
i=0;i<sizeof(SilahBilgi);i++)
    {
        new 
yeniweap SilahBilgi[i][2];
        if(
weapon == yeniweap)
        {
            break;
        }
    }

    if(
weapon == CSW_KNIFE)
    {
        
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
        
write_string(sprites[cross[id]][3]);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(-1);
        
write_byte(0);
        
write_byte(11);
        
write_byte(2);
        
write_byte(0);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(89);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
        
write_byte(1);
        
write_byte(2);
        
write_byte(-1);
        
message_end();

        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();

        return 
PLUGIN_CONTINUE
    
}

    
message_begin(MSG_ONEget_user_msgid("HideWeapon"),  .player=id);
    
write_byte(1<<6);
    
message_end();

    
message_begin(MSG_ONE,get_user_msgid("WeaponList"),   .player=id);
    
write_string(sprites[cross[id]][3]);
    
write_byte(SilahBilgi[i-1][0]);
    
write_byte(SilahBilgi[i-1][1]);
    
write_byte(-1);
    
write_byte(-1);
    
write_byte(6);
    
write_byte(0);
    
write_byte(2);
    
write_byte(0);
    
message_end();

    if(
weapon != CSW_SG552 && weapon != CSW_AUG)
        
scope[id]=0

    message_begin
(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
    if(
scope[id] == 1)
        
write_byte(55);
    else
        
write_byte(89);
    
message_end();

    new 
ammo,bpammo;
    
get_user_ammo(id,weapon,ammo,bpammo);

    
message_begin(MSG_ONE,get_user_msgid("CurWeapon"),    .player=id);
    
write_byte(1);
    
write_byte(2);
    
write_byte(ammo);
    
message_end();

    if(
weapon != CSW_KNIFE) {
        
message_begin(MSG_ONE,get_user_msgid("AmmoX"),      .player=id);
        
write_byte(SilahBilgi[i-1][0]);
        
write_byte(bpammo);
        
message_end();
    }
    if(
scope[id] == 0) {
        
message_begin(MSG_ONE,get_user_msgid("SetFOV"),        .player=id);
        
write_byte(90);
        
message_end();
    }


    return 
PLUGIN_HANDLED;


Last edited by AlinT; 06-14-2020 at 15:08.
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supertrio17
Senior Member
Join Date: May 2020
Location: Serbia
Old 06-14-2020 , 15:03   Re: Plugin Crooshair
Reply With Quote #7

Please edit your post and add PHP tags around your code!
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supertrio17
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Old 06-14-2020 , 15:06   Re: Plugin Crooshair
Reply With Quote #8

And tell us what was the bug?
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AlinT
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Location: Romania
Old 06-14-2020 , 15:14   Re: Plugin Crooshair
Reply With Quote #9

First of all, when I write /tinta, i don't see the menu and it forces you to use a single target, i guess the first one in the plugin.

Last edited by AlinT; 06-14-2020 at 15:15.
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supertrio17
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Old 06-14-2020 , 15:52   Re: Plugin Crooshair
Reply With Quote #10

Okay, I will try to remake this plugin
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