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[L4D2] BotGrenades 1.3 (Outdated)


  
 
 
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SombiMan
Junior Member
Join Date: Jun 2020
Old 06-13-2020 , 06:38   Re: Bot Improved Grenade Versions: 3 & 4
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Quote:
Originally Posted by mathilde View Post
BOT IMPROVED GRENADE Versions 3 & 4

All right! Thanks to Silvers help with the script the plugin is now error free.

Bots throw pipebombs smartly in panic events/horde events/crescendo.
(Put in mind that they only throw pipebombs because the script does not include molotov & bilejar.)




The plugin is by windy wind with fixes by

Edison1318 & Silvers
I just tried this in Dead City 2 which has a lot of crescendos. The bots do throw pipebombs during crescendos, but most of the time they throw it too early when there are too little zombies. This kind of waste the pipebombs they pick up. Could you please add a way for them to detect how many zombies are nearby? or an option to make them throw less or delay their throw if possible? Thanks in advance!

Edit: Never mind. I found out that it's configurable through its cvars. BTW are you planning on making this support bile bombs or molotov? If you are, I'll be looking forward to it!

Last edited by SombiMan; 06-13-2020 at 09:59.
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