I've solved this bug. I indexed 'origin[ ]' and this seems work
Code:
public e_Spawn(id)
{
if(is_user_alive(id))
{
set_task(0.8, "get_spawn", id);
}
return HAM_IGNORED;
}
public get_spawn(id)
{
pev(id, pev_origin, g_pdAFKData[ id ][ SpawnOrigin ]);
set_task(15.0, "check_afk", id);
}
public check_afk(id)
{
if(is_user_alive(id) && same_origin(id) )
{
g_pdAFKData[ id ][ IsAFK ] = true
}
else
{
g_pdAFKData[ id ][ IsAFK ] = false
}
}
public same_origin(id)
{
new Float:origin[3];
pev(id, pev_origin, origin);
for(new i = 0; i < 3; i++)
if(origin[i] != g_pdAFKData[ id ][ SpawnOrigin ][i])
return 0;
return 1;
}
Thank you!
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