A menu with which players can get weapons, tools, medicines and more.
Console variables allow you to configure access to various categories of things. You can also configure what information about the item will be visible in the menu.
Menu can be called either by a command !guns
or by a combination of keys 1 + 2
("+inventory" and "+ammoinv"). Additional information about carry-over items can be turned on by a combination of keys C + 2
("+compass" and "+ammoinv");
Full screenshots: fist
You can also change the order of the items in the category menu: just swap the values in the ORDER array (at line 121).
- sm_equipment_info - Add info about items: 1 - weight, 2 - ammo, 4 - kill cost (bullets or stamina)
- sm_equipment_spawn - Show menu for a player who has just been spawned
- sm_equipment_players - Allowed types for players
*Types of items: 1 - pistols, 2 - rifles, 4 - semiauto, 8 - auto, 16 - shotguns, 32 - melee, 64 - tools, 128 - medicines, 256 - explosives, 512 - ammo
*E.g. enable all exept explosives: 1 + 2 + 4 + 8 + 16 +32 + 64 + 128 + 512 = 767
- sm_equipment_admins - Allowed types for admins
*If any type of items is disabled for administrators, but enabled for players, then administrators can also get these type.
Place compiled plugin (nmrih_equipment.smx
) into the plugins folder (../addons/sourcemod/plugins/
Extract the translation files from nmrih_equipment translations.zip
to the translations folder (../addons/sourcemod/translations/
Plugin sources at GitHub