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[TF2] Be the Robot (1.3, December 22 2012)


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seamuskills
New Member
Join Date: Apr 2020
Old 04-20-2020 , 20:07   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #661

I cant get !buster to work!
no matter what I do even in the override config it still say I dont have access
I am an admin and it is my server!
is there something im missing?
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seamuskills
New Member
Join Date: Apr 2020
Old 04-20-2020 , 21:51   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #662

Quote:
Originally Posted by seamuskills View Post
I cant get !buster to work!
no matter what I do even in the override config it still say I dont have access
I am an admin and it is my server!
is there something im missing?
im an idiot all I had to do was place it in the {} brackets! it works
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 06-30-2020 , 10:42   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #663

betherobot.sp - I am unable to re-compile the original plugin (opening first post).

Also admin_overrides is not working as well. It used to work before.

Can anyone provide me a re-compiled version using the latest sm version.
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jesusemilio
Member
Join Date: Dec 2020
Location: Santiago,chile
Old 12-20-2020 , 01:03   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #664

no working
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Admin Del Server TEAM COMPAS
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PC Gamer
Veteran Member
Join Date: Mar 2014
Old 12-20-2020 , 01:20   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #665

Quote:
Originally Posted by ph View Post
betherobot.sp - I am unable to re-compile the original plugin (opening first post).

Also admin_overrides is not working as well. It used to work before.

Can anyone provide me a re-compiled version using the latest sm version.
Attached. Compiled in SM 1.10
Attached Files
File Type: sp Get Plugin or Get Source (betherobot.sp - 131 views - 16.1 KB)
File Type: smx betherobot.smx (13.5 KB, 185 views)
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MAGNAT2645
Senior Member
Join Date: Nov 2015
Location: AlliedMods.net
Old 12-20-2020 , 05:51   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #666

Don't forget this fix.

EDIT: You can replace Format with FormatEx.
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Last edited by MAGNAT2645; 12-20-2020 at 05:53. Reason: x
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a purple dragon
Junior Member
Join Date: Sep 2022
Old 12-02-2022 , 09:05   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #667

These plugins more then likely won't be updated as the most recent post is from over a year ago but I hope that it does. The recent update fucked over plugins and they're not working anymore.
a purple dragon is offline
PC Gamer
Veteran Member
Join Date: Mar 2014
Old 12-02-2022 , 17:44   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #668

Quote:
Originally Posted by a purple dragon View Post
plugins not working anymore.
Can you be specific? What, if anything, is not working with this plugin for you?

This plugin works fine for me using the version a few posts above. Link: https://forums.alliedmods.net/showpo...&postcount=664
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AlphaBlaster
Member
Join Date: Nov 2014
Location: California
Old 01-20-2024 , 23:49   Re: [TF2] Be the Robot (1.3, December 22 2012)
Reply With Quote #669

Quote:
Originally Posted by PC Gamer View Post
Attached. Compiled in SM 1.10
Still has the same compile issues as OP:

Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// betherobot.sp
//
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(166) : error 017: undefined symbol "SetVariantString"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(167) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(178) : error 017: undefined symbol "SetVariantString"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(179) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(231) : error 017: undefined symbol "EmitSoundToAll"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(342) : error 017: undefined symbol "AcceptEntityInput"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(416) : error 017: undefined symbol "FindEntityByClassname"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(428) : error 017: undefined symbol "FindEntityByClassname"
// E:\Users\\Documents\sourcemod\scripting\betherobot.sp(440) : error 017: undefined symbol "FindEntityByClassname"
// ----------------------------------------

Press enter to exit ...
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