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[L4D & L4D2] Various Exploit Fixes (2.1) [10-May-2020]


  
 
 
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 04-09-2020 , 09:27   Re: [L4D & L4D2] Various Exploit Fixes (2.0) [04-Apr-2020]
Reply With Quote #6

It seems to me that your sm_strike (idk if sm_barrel too) plugin cancels explosive damage with this plugin
Maybe can add a cvar on/off of every exploit.

Last edited by Tonblader; 04-09-2020 at 09:33.
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