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Custom weapon damage


  
 
 
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Gold Fish
Senior Member
Join Date: Mar 2020
Old 04-08-2020 , 15:09   Custom weapon damage
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Hello, I put the hook on the damage from the weapon through
HTML Code:
SDKHook(entity, SDKHook_OnTakeDamage, OnTakeDamage);,
I change the damage, but then I check it after injuring the infected ones and I find that the damage additionally increases or decreases depending on the hit box, how will the damage change me so that it does not change at all and is exactly the same as I configured in the plugin?

sorry for my English

game L4D2

Last edited by Gold Fish; 04-08-2020 at 15:12.
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