As the title says I want to enable buy for both teams on maps like de_nuke to be able to buy if a player spawns at enemy base (rtd thing), but without making the "default buyzone around players spawn" area bigger (like VEN's plugin) or enabling anywhere buy.
On maps where func_buyzone exists I got that work successfully with
Code:
entity_set_int( i_BuyZone, EV_INT_team, 0 );
But I have no idea for de_nuke
Edit: I do now, create a func_buyzone somewhere on the map and use fake_touch based on mp_buytime then supercede it, even if I have this idea a small help would be cool
Any help appreciated and thanks in advance!