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[L4D & L4D2] PipeBomb Damage Modifier (1.5) [15-May-2020]


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Author
Silvers
AlliedModders Donor
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
6901
Plugin Version:
1.5
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    Modifies PipeBomb damage
    Old 01-14-2020 , 13:38   [L4D & L4D2] PipeBomb Damage Modifier (1.5) [15-May-2020]
    Reply With Quote #1

    About:
    • Modifies PipeBomb damage against the Tank, Special Infected, Survivors and PipeBomb owner.


    Thanks:

    Cvars:

    Saved to l4d_pipebomb_damage.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d_pipebomb_damage_allow "1"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d_pipebomb_damage_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d_pipebomb_damage_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d_pipebomb_damage_modes_tog "0"

    // Damage multiplier against PipeBomb owner.
    l4d_pipebomb_damage_self "1.0"

    // Damage multiplier against Special Infected.
    l4d_pipebomb_damage_special "1.0"

    // Damage multiplier against Survivors.
    l4d_pipebomb_damage_survivor "1.0"

    // Damage multiplier against the Tank
    l4d_pipebomb_damage_tank "1.0"

    // PipeBomb Damage Modifier plugin version.
    l4d_pipebomb_damage_version 


    Changes:
    Code:
    1.5 (15-May-2020)
        - Fixed 1.3 changes breaking the plugin from working.
        - Optimized the plugin even more.
        - Replaced "point_hurt" entity with "SDKHooks_TakeDamage" function.
    
    1.4 (10-May-2020)
        - Extra checks to prevent "IsAllowedGameMode" throwing errors.
        - Various changes to tidy up code.
    
    1.3 (05-Apr-2020)
        - Fixed affecting "weapon_oxygentank" which creates a "pipe_bomb_projectile" on explosion.
        - Thanks to "MasterMind420" for the fix method.
    
    1.2 (01-Apr-2020)
        - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.
    
    1.1 (14-Jan-2020)
        - Added cvar "l4d_pipebomb_damage_tank" to modify damage against the Tank.
    
    1.0 (14-Jan-2020)
        - Initial release.


    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

    Updating from 1.1 or older:
    • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_pipebomb_damage.sp - 67 views - 10.6 KB)
    __________________

    Last edited by Silvers; 05-14-2020 at 22:17.
    Silvers is offline
    strikeraot
    Senior Member
    Join Date: Dec 2018
    Location: Viet Nam
    Old 01-14-2020 , 23:48   Re: [L4D & L4D2] PipeBomb Damage Modifier (1.1) [14-Jan-2020]
    Reply With Quote #2

    You're as awesome as ever
    strikeraot is offline
    mathilde
    Member
    Join Date: Jan 2020
    Location: samedi et dimanche
    Old 01-15-2020 , 07:34   Re: [L4D & L4D2] PipeBomb Damage Modifier (1.1) [14-Jan-2020]
    Reply With Quote #3

    hmm.. is it similar to damagemod?
    mathilde is offline
    Silvers
    AlliedModders Donor
    Join Date: Aug 2010
    Location: SpaceX
    Old 01-15-2020 , 11:02   Re: [L4D & L4D2] PipeBomb Damage Modifier (1.1) [14-Jan-2020]
    Reply With Quote #4

    Quote:
    Originally Posted by mathilde View Post
    hmm.. is it similar to damagemod?
    See the request post. Apparently changing the pipebomb damage in that plugin also modifies gas tank explosion damage. This only does the pipebomb.
    __________________
    Silvers is offline
    wei
    New Member
    Join Date: Jun 2020
    Old 06-22-2020 , 13:15   Re: [L4D & L4D2] PipeBomb Damage Modifier (1.5) [15-May-2020]
    Reply With Quote #5

    Hello, would you like to ask if you can make a damage plug-in for minigun, similar to this?
    wei is offline
    Reply


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