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[help]Why doesn't it work?


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iamyounghill
Junior Member
Join Date: Dec 2019
Old 12-22-2019 , 23:40   [help]Why doesn't it work?
Reply With Quote #1

I made a sample amxx ,but it doesn't work well .When clients connected ,it makes clients change their name many times,cyclically!
But I just want them to change one time .

[.sma]
..
public client_infochanged( id )
{
if( is_user_admin(id) )
{
format( newname, charsmax( newname ), "%s %s", tag1, oldname );
set_user_info( id, "name", newname );
return PLUGIN_HANDLED;
}

else
{
format( newname, charsmax( newname ), "%s %s", tag2, oldname );
set_user_info( id, "name", newname ) ;
return PLUGIN_HANDLED;
}

return PLUGIN_HANDLED;

}
..

Is the code "return PLUGIN_HANDLED" has some thing worng?

Last edited by iamyounghill; 12-22-2019 at 23:42.
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iceeedr
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Join Date: Apr 2017
Location: Brazil
Old 12-23-2019 , 06:42   Re: [help]Why doesn't it work?
Reply With Quote #2

client_infochanged is a fakemeta forward so you use return return FMRES_ *
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Quote:
Originally Posted by fysiks View Post
Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 12-23-2019 , 07:41   Re: [help]Why doesn't it work?
Reply With Quote #3

client_infochanged isn't called when the client connects. It's called when the player's info changes, which happens quite often.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 12-26-2019 , 03:48   Re: [help]Why doesn't it work?
Reply With Quote #4

Probably need to use client_putinserver() or client_authorized() (which ever one happens first). Note that the order is indeterminate so you'll have to implement it so that it happens in that later one.
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