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Need a simple auto respawn plugin


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dhruv
Junior Member
Join Date: Dec 2019
Old 12-05-2019 , 04:39   Need a simple auto respawn plugin
Reply With Quote #1

Hello Guys... i need a plugin when its cvar is set to 1 it will auto respawn players in 2 seconds and give the player gun if he is terrorist ak47 and if he is ct then m16a4... thanks
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Napoleon_be
Veteran Member
Join Date: Jul 2011
Location: Belgium
Old 12-05-2019 , 14:39   Re: Need a simple auto respawn plugin
Reply With Quote #2

Untested:

Code:
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <cstrike> #include <fun> #define PLUGIN "Respawn" #define VERSION "1.0" #define AUTHOR "NapoleoN#" new pRespawnEnabled public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)         RegisterHam(Ham_Killed, "player", "PostPlayerKilled", 1)         pRespawnEnabled = register_cvar("amx_respawn","1") } public PostPlayerKilled(iVictim, iAttacker, shouldgib) {     if(get_pcvar_num(pRespawnEnabled)) {         set_task(2.0, "RespawnVictim", iVictim)     } } public RespawnVictim(id) {     if(get_pcvar_num(pRespawnEnabled) && !is_user_alive(id)) {         ExecuteHamB(Ham_CS_RoundRespawn, id)         set_task(0.5, "GiveWeapons", id) // Delay the give weapon option to avoid spawning weapons too fast.     } } public GiveWeapons(id) {     if(is_user_alive(id)) {         if(cs_get_user_team(id) == CS_TEAM_CT) {             give_item(id, "weapon_m4a1")             cs_set_user_bpammo(id, CSW_M4A1, 90)         }             else if(cs_get_user_team(id) == CS_TEAM_T) {             give_item(id, "weapon_ak47")             cs_set_user_bpammo(id, CSW_AK47, 90)         }     } }
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dhruv
Junior Member
Join Date: Dec 2019
Old 12-06-2019 , 04:04   Re: Need a simple auto respawn plugin
Reply With Quote #3

Ok i will test it and let you know
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dhruv
Junior Member
Join Date: Dec 2019
Old 12-07-2019 , 07:17   Re: Need a simple auto respawn plugin
Reply With Quote #4

Quote:
Originally Posted by Napoleon_be View Post
Untested:

Code:
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <cstrike> #include <fun> #define PLUGIN "Respawn" #define VERSION "1.0" #define AUTHOR "NapoleoN#" new pRespawnEnabled public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)         RegisterHam(Ham_Killed, "player", "PostPlayerKilled", 1)         pRespawnEnabled = register_cvar("amx_respawn","1") } public PostPlayerKilled(iVictim, iAttacker, shouldgib) {     if(get_pcvar_num(pRespawnEnabled)) {         set_task(2.0, "RespawnVictim", iVictim)     } } public RespawnVictim(id) {     if(get_pcvar_num(pRespawnEnabled) && !is_user_alive(id)) {         ExecuteHamB(Ham_CS_RoundRespawn, id)         set_task(0.5, "GiveWeapons", id) // Delay the give weapon option to avoid spawning weapons too fast.     } } public GiveWeapons(id) {     if(is_user_alive(id)) {         if(cs_get_user_team(id) == CS_TEAM_CT) {             give_item(id, "weapon_m4a1")             cs_set_user_bpammo(id, CSW_M4A1, 90)         }             else if(cs_get_user_team(id) == CS_TEAM_T) {             give_item(id, "weapon_ak47")             cs_set_user_bpammo(id, CSW_AK47, 90)         }     } }
working good.. need some changes
1. Remove guns ak and m4 for t ct remove that
2. instead make buy menu time unlimited
3. add hostname it should change the hostname to which i want
4. when new player connect he cant spawn.. plz fix that

thanks

Last edited by dhruv; 12-07-2019 at 07:18.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 12-07-2019 , 07:19   Re: Need a simple auto respawn plugin
Reply With Quote #5

3. How is the hostname related to any of this? You don't need a plugin to change a cvar.
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dhruv
Junior Member
Join Date: Dec 2019
Old 12-07-2019 , 07:28   Re: Need a simple auto respawn plugin
Reply With Quote #6

Quote:
Originally Posted by OciXCrom View Post
3. How is the hostname related to any of this? You don't need a plugin to change a cvar.
i need it to automatic change hostname and when i stop plugin change hostname to original
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Napoleon_be
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Join Date: Jul 2011
Location: Belgium
Old 12-07-2019 , 16:27   Re: Need a simple auto respawn plugin
Reply With Quote #7

Updated version. Allthough i'm not sure what you mean with changing hostname (Do you mean the server name?) Untill i get clear intell on that, i'll just leave it for now.

1. Guns on respawn have been removed
2. added a server command that changes mp_buytime to 0, allthough i'm not sure if this would work, you gotta test it.
3. will be worked on
4. Should be fixed.

Code:
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <cstrike> #include <fun> #define PLUGIN "Respawn" #define VERSION "1.0" #define AUTHOR "NapoleoN#" new pRespawnEnabled public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)         RegisterHam(Ham_Killed, "player", "PostPlayerKilled", 1)         pRespawnEnabled = register_cvar("amx_respawn","1")         server_cmd("mp_buytime 0") } public client_putinserver(id) {     RespawnVictim(id) } public PostPlayerKilled(iVictim, iAttacker, shouldgib) {     if(get_pcvar_num(pRespawnEnabled)) {         set_task(2.0, "RespawnVictim", iVictim)     } } public RespawnVictim(id) {     if(get_pcvar_num(pRespawnEnabled) && !is_user_alive(id)) {         ExecuteHamB(Ham_CS_RoundRespawn, id)         // set_task(0.5, "GiveWeapons", id) // Delay the give weapon option to avoid spawning weapons too fast.     } } /*public GiveWeapons(id) {     if(is_user_alive(id)) {         if(cs_get_user_team(id) == CS_TEAM_CT) {             give_item(id, "weapon_m4a1")             cs_set_user_bpammo(id, CSW_M4A1, 90)         }                 else if(cs_get_user_team(id) == CS_TEAM_T) {             give_item(id, "weapon_ak47")             cs_set_user_bpammo(id, CSW_AK47, 90)         }     } }*/
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iceeedr
Veteran Member
Join Date: Apr 2017
Location: Brazil
Old 12-08-2019 , 09:04   Re: Need a simple auto respawn plugin
Reply With Quote #8

Just a change in spawn, you should spawn the player after he chooses a team.

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fun>

#define PLUGIN "Respawn"
#define VERSION "1.0"
#define AUTHOR "NapoleoN#"

new pRespawnEnabledbool:FirstSpawn[33]

public 
plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
RegisterHam(Ham_Killed"player""PostPlayerKilled"1)
    
    
pRespawnEnabled register_cvar("amx_respawn","1")
    
    
register_event("TeamInfo" "TeamInfo" "a")
    
    
server_cmd("mp_buytime 0")
}

public 
client_connect(id) {
    
FirstSpawn[id] = true
}

public 
PostPlayerKilled(iVictimiAttackershouldgib) {
    if(
get_pcvar_num(pRespawnEnabled)) {
        
set_task(2.0"RespawnVictim"iVictim)
    }
}

public 
RespawnVictim(id) {
    if(
get_pcvar_num(pRespawnEnabled) && !is_user_alive(id)) {
        
ExecuteHamB(Ham_CS_RoundRespawnid
    }
}

public 
TeamInfo()
{
    new 
id szTeam];
    
    
id read_data)
    
read_dataszTeam charsmaxszTeam ) )
    
    switch( 
szTeam] )
    {
        case 
'T'
        {
            if(
FirstSpawn[id])
            {
                
set_task(2.0"RespawnVictim"id)
                
FirstSpawn[id] = false
            
}
        }
        case 
'C'
        {
            if(
FirstSpawn[id])
            {
                
set_task(2.0"RespawnVictim"id)
                
FirstSpawn[id] = false
            
}
        }
        
    }

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Quote:
Originally Posted by fysiks View Post
Please stop trying to help. You appear to just be posting random stuff. Wait until you actually understand more about AMX Mod X and how the game works.
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Last edited by iceeedr; 12-08-2019 at 09:05.
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ZaX
Senior Member
Join Date: Jan 2015
Old 12-08-2019 , 10:33   Re: Need a simple auto respawn plugin
Reply With Quote #9

Quote:
Originally Posted by dhruv View Post
4. when new player connect he cant spawn.. plz fix that
He didnt want to respawn new connected players
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instinctpt1
Senior Member
Join Date: Dec 2016
Location: Chandigarh, India
Old 12-09-2019 , 05:11   Re: Need a simple auto respawn plugin
Reply With Quote #10

@Napoleon_be by HostName, he means Server name .. just execute a server cmd for him xD
He wants to show this Mod running status in hostname and should change back to original when he turns it off

Ex:
(ServerName ) PLUGIN ON -- > "Cool server Sexy MOD RUNNING"
(ServerName ) PLUGIN OFF -- > "Just a server"
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