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[INC] Stringtables


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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 11-21-2019 , 22:29   [INC] Stringtables
Reply With Quote #1

Not so long ago I made a plugin Stringtables control and thought that it is better to make a methodmap and add support for other games not only L4D2 (As soon as possible I will try to add other games)

You can create your own tables and store data in it, but keep in mind that all tables are destroyed if the map end.

Currently supported: all source engine games

Example
PHP Code:
#pragma semicolon 1
#pragma newdecls required
 
#include <sourcemod>
#include <sdktools>

#include <stringtables_data>

INetworkStringTableContainer container;

public 
void OnPluginStart()
{
    
container INetworkStringTableContainer();
    
    
RegConsoleCmd("sm_createtable"sm_createtable);
    
RegConsoleCmd("sm_cleartables"sm_cleantables);
}

public 
Action sm_createtable (int clientint args)
{
    
container.SetStateCreate(true);
    
INetworkStringTable newtable container.CreateStringTable("new_table"5);
    
container.SetStateCreate(false);
}

public 
Action sm_cleantables (int clientint args)
{
    
int numtables container.GetNumTables();
    
    
INetworkStringTable table;
    
    for (
int inumtablesi++)
    {
        
table INetworkStringTable(i);
        
table.DeleteStrings();
    }

Attached Files
File Type: inc stringtables_data.inc (11.4 KB, 497 views)
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Last edited by BHaType; 07-13-2021 at 22:08.
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Kxnrl
AlliedModders Donor
Join Date: May 2015
Old 11-26-2019 , 19:15   Re: [INC] Stringtables
Reply With Quote #2

nice work
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ReCreator
Member
Join Date: Nov 2017
Location: Ukraine,Kyiv
Old 12-11-2019 , 16:04   Re: [INC] Stringtables
Reply With Quote #3

Is it possible to make it for sm 1.9 or later versions?
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Sorry for my pure English...

Last edited by ReCreator; 12-11-2019 at 16:04.
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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 12-12-2019 , 00:31   Re: [INC] Stringtables
Reply With Quote #4

Updated

PHP Code:
Updated some sigs
Fixed function this.DeleteStrings 
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Last edited by BHaType; 12-12-2019 at 00:31.
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BHaType
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Join Date: Jun 2018
Old 12-12-2019 , 00:33   Re: [INC] Stringtables
Reply With Quote #5

Quote:
Originally Posted by ReCreator View Post
Is it possible to make it for sm 1.9 or later versions?
Just remove the GameData method from the inc file
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 12-16-2019 , 06:47   Re: [INC] Stringtables
Reply With Quote #6

So, you finally found new sigs for updated L4D1 engine?
Nice!
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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 12-16-2019 , 23:30   Re: [INC] Stringtables
Reply With Quote #7

Quote:
Originally Posted by Dragokas View Post
So, you finally found new sigs for updated L4D1 engine?
Nice!
Yes I got it now should work without errors
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extr1m725
Member
Join Date: Oct 2014
Old 01-01-2020 , 10:13   Re: [INC] Stringtables
Reply With Quote #8

Hi, when using on the CS: GO server, the server crashes.
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BHaType
Great Tester of Whatever
Join Date: Jun 2018
Old 01-01-2020 , 18:43   Re: [INC] Stringtables
Reply With Quote #9

Quote:
Originally Posted by extr1m725 View Post
Hi, when using on the CS: GO server, the server crashes.
Show me code and what OS do you have?
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Last edited by BHaType; 01-01-2020 at 18:43.
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extr1m725
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Join Date: Oct 2014
Old 01-02-2020 , 07:57   Re: [INC] Stringtables
Reply With Quote #10

I took the code from the header just to test it. Windows OS

Last edited by extr1m725; 01-02-2020 at 07:57.
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