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How to set body parts ?


  
 
 
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spamipolito
Junior Member
Join Date: Jun 2018
Old 11-21-2019 , 13:49   How to set body parts ?
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Hi guys. I created a zombie NPC that follows and attacks the players. But I have a doubt, how do I set parts to the body of the NPC?

Example:



Code where you created the npc:

PHP Code:
public createNpc() {    
    new 
iEnt;
    
    
g_TotalMonsters++
    
g_MonstersAlive++
    
    new 
Float:vecMins[3];
    new 
Float:vecMax[3];
    
    new 
iHealth STRUCT_OLEADA[g_OleadaNivel][ZOMBIES_HP]
    
    
iEnt create_entity("info_target");
        
    if(
is_valid_ent(iEnt))
    {

        
entity_set_string(iEntEV_SZ_classnameENT_NPC_CLASSNAME);
            
        
dllfunc(DLLFunc_SpawniEnt);
            
        
entity_set_model(iEntNPC_MODELS);
        
entity_set_float(iEntEV_FL_healthfloat(iHealth));
        
entity_set_float(iEntEV_FL_takedamageDAMAGE_NO);
            
        
entity_set_vector(iEntEV_VEC_anglesFloat:{0.00.00.0});

        
entity_set_vector(iEntEV_VEC_velocityFloat:{0.00.0340.0});
            
        
entity_set_int(iEntEV_INT_solidSOLID_BBOX);
        
entity_set_int(iEntEV_INT_movetypeMOVETYPE_PUSHSTEP);
            
        
entity_set_float(iEntEV_FL_gravity1.0);
           
        
NPC_PlayAction(iEntIA_ACTIONS[0][NPC_SEQUENCE], IA_ACTIONS[0][NPC_ANIMTIME], IA_ACTIONS[0][NPC_FRAMERATE])

        
entity_set_int(iEntZOMBIE_MAXHEALTHiHealth);
        
entity_set_int(iEntZOMBIE_TARGET0);
            
        
vecMins Float:{-16.0, -16.0, -36.0};
        
vecMax Float:{16.016.016.0};

        
set_rendering(iEntkRenderFxGlowShell000kRenderTransAlpha150)
            
        
entity_set_size(iEntvecMinsvecMax);
        
//entity_set_origin(iEnt, vecOrigin);

        
entity_set_byte(iEnt,EV_BYTE_controller1,125);
            
        
entity_set_vector(iEntEV_VEC_minsvecMins);
        
entity_set_vector(iEntEV_VEC_maxsvecMax);
            
        
entity_set_float(iEntEV_FL_nextthinkget_gametime() + 4.0);

        
PlaySound(npc_spawn[random_num(0sizeof npc_spawn -1)])
    }


Sorry for my english
spamipolito is offline
 



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