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[L4D2][req/paid] Round end infected posing


  
 
 
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dustinandband
Senior Member
Join Date: May 2015
Old 11-13-2019 , 01:27   Re: [L4D2][req/paid] Round end infected posing
Reply With Quote #7

My test server is completely vanilla with minimal plugins / extensions installed.

The only cvars I'm using at the moment are these to keep the server from shutting down when I go to spectate and there's no other human survivors.
Though on another server I had the same issue happen and I didn't have any of these cvars enabled:
Spoiler


Plugins / extensions:
(unloaded top 10 survival leaderboard tracker, SlayBots, & Classic survival loader for another test and still got the bug)
Spoiler


Some other examples recorded just today:
https://youtu.be/TEgXq8j-XRM

using this test plugin in the video. In most of the clips on that YouTube link I'm already on team spectate:
Spoiler


Sorry for all the bumps but it's important to me that this plugin actually works.
I'm out of ideas on how to debug the issue further and have already tried hacky stuff like teleporting spectators shortly after "rout_start" gets called which didn't work.

edit:
Issue appears to only occur on linux servers. The "ohm's server example" video and Martt both used windows and they couldn't reproduce the issue. ohm looked at the source code for his plugin and said his method of dispatching the "point_viewcontrol_multiplayer" entity was exactly the same and he doesn't use any special methods of disabling it beforhand (just lets it kill itself when the round resets).

Last edited by dustinandband; 11-14-2019 at 14:47.
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