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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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ReBeL25
New Member
Join Date: Sep 2019
Old 10-10-2019 , 09:29   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1641

Quote:
Originally Posted by paulo_crash View Post
Just set the ADMFLAG_CUSTOM1 permission for the players you want to access.

Vale reminds that this will give access to all WarMod commands, if you only want ForceStart override the command.
Thank you so much. But I need a bit more help. Where and how do I set this? I'm rather new to warmod and sourcemod.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 10-13-2019 , 08:54   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1642

Hi, since its hard for me to get 10 players to test my warmod server
i tried to start the match with !fs but settings from warmup is still present
i.e. mp_freeze_time is set to 0 mp_buytime is set to 120.... etc.
is it b/c i used !fs?
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7Mau.By
Junior Member
Join Date: Jul 2017
Old 10-14-2019 , 06:58   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1643

help me
Every time the match ends and change map my server crash
I try install Map Change Client Crash Fixer & Panorama Map Crash Fix but not working
Link picture https://imgur.com/a/0tAUrIe

Last edited by 7Mau.By; 10-14-2019 at 07:00.
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ZooDoo
New Member
Join Date: Oct 2019
Old 10-23-2019 , 11:14   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1644

I need help, first of all figuring out where my demoes goes as a standard (I can't find them)i can only find the .log files. And the i need help on how to change the folder to where the demoes from my scrims goes.

Last edited by ZooDoo; 10-23-2019 at 11:18.
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dwwesley
Junior Member
Join Date: Jul 2015
Location: Brazil
Old 10-25-2019 , 14:27   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1645

Versatile all good my brother?
Man could compile this warmod.sp, I can not compile at all, always presents an error, already inserted all the files in the include folder, but was unsuccessful.

What changes I added to the plugin, only aesthetic changes, commands to Portuguese, since I'm in Brazil.

from EN to PT
.pronto
.ficar
.permanecer

Another very important question when I change the file "warmod.phrases.txt" to default to EN.
Changing the language of the key phrases that appears during competitive, just restarting the server will cause all these changes to be lost, and warmod will return to English again.
Would I like to leave all the information in PT, since the translation provided PT available: https://forums.alliedmods.net/showthread.php?t=225474

It has a problem and generates total problems in the plugin.


I'll leave the .sp file attached for you to compile would be a huge favor.
Attached Files
File Type: sp Get Plugin or Get Source (warmod.sp - 98 views - 298.5 KB)
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dwwesley
Junior Member
Join Date: Jul 2015
Location: Brazil
Old 10-25-2019 , 18:56   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1646

Error trying to compile using SOURCEMOD VERSION-1.7.0-git4498-windows-msvc12
*WINDOWS


//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// warmod.sp
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\con sole.inc(961) : error 025: function heading differs from prototype
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\sou rcemod.inc(140) : error 025: function heading differs from prototype
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(80) : error 010: invalid function or declaration
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(87) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(87) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(94) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(94) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(102) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(102) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(111) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(111) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(120) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(120) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(129) : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(129) : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(13 : error 001: expected token: "(", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(13 : error 001: expected token: ";", but found "("
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(147) : error 001: expected token: ";", but found "-identifier-"
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(147) : error 010: invalid function or declaration
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(147 -- 153) : error 010: invalid function or declaration
// C:\Users\SpZ\Desktop\sourcemod-1.7.0-git4498-windows-msvc12\addons\sourcemod\scripting\include\war mod.inc(147 -- 153) : fatal error 127: too many error messages on one line
//
// Compilation aborted.
// 21 Errors.
//
// Compilation Time: 0,44 sec
// ----------------------------------------

-----------------------------------######################_______________________ __

- Error trying to compile using SOURCEMOD VERSION 1.8.0-git5105-windows

//// warmod.sp
//
// C:\Users\SpZ\Desktop\sourcemod-1.8.0-git5105-windows\addons\sourcemod\scripting\warmod.sp( 76) : error 025: function heading differs from prototype
// C:\Users\SpZ\Desktop\sourcemod-1.8.0-git5105-windows\addons\sourcemod\scripting\warmod.sp( 9246) : error 017: undefined symbol "SetClientName"
//
// 2 Errors.
//
// Compilation Time: 1,44 sec
// ----------------------------------------

Press enter to exit ...
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Chasin
Junior Member
Join Date: Sep 2015
Old 11-05-2019 , 09:12   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1647

Possible to get only the score display function?

Score Display - At the end of each match round, the score is displayed for all players including GOTV
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 11-05-2019 , 20:31   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1648

I have done a quick fix for compiling on SM1.10

Not tested though so please test before using it.
tEasyFTP.inc file changed to new syntax
bzip2.inc file changed to new syntax (only ones needed to be changed)
warmod.sp - fixed CHAT_PREFIX error. (changed from CHAT_PREFIX to chat_prefix)
Attached Files
File Type: inc tEasyFTP.inc (364 Bytes, 141 views)
File Type: inc bzip2.inc (2.6 KB, 124 views)
File Type: sp Get Plugin or Get Source (warmod.sp - 137 views - 321.1 KB)
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Sincronic
Senior Member
Join Date: Dec 2018
Old 11-06-2019 , 10:42   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1649

Where can i change the server tick rate (UP and CMD) ?

And there is a scramble plugin ? I have one but it makes the team when i use the comand 6vs4, 7vs3. Thanks.

EDIT. I found where to change tickrate. So, there is a functional scramble plugin ?

Last edited by Sincronic; 11-06-2019 at 18:02.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 11-07-2019 , 01:38   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1650

Quote:
Originally Posted by Sincronic View Post
Where can i change the server tick rate (UP and CMD) ?

And there is a scramble plugin ? I have one but it makes the team when i use the comand 6vs4, 7vs3. Thanks.

EDIT. I found where to change tickrate. So, there is a functional scramble plugin ?
no scramble plugin with this mod. You can create one for it though. This is used for matches not PUGs
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