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[L4D & L4D2] Hats (1.51) [31-May-2024]


  
 
 
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oceanyss
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Join Date: Jan 2012
Old 09-20-2019 , 11:37   Re: [L4D & L4D2] Hats (1.17) [10-Sep-2019]
Reply With Quote #11

Just precache the models on demand rather than precache all of them from the start, that helps to solve some of the issues especially entity heavy maps like c1m3_mall
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