* Map changes on the server.
* First round starts and there is only one player on the server in CT team.
* Still on the first round, another 3 players are joining in the CT team and because there is noone in TT team yet, they spawn.
* Plugin transfers one of the players from CT team in TT without killing him (CS_RoundSpawn and cs_set_user_team)
* Now there is 1 TT and 3 CT's My problem: If one of CT's die now, the game will restart (Game Commencing). How to prevent this?